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**The damage follows the [[Damage_Calculation|usual ASW formula]] and is affected by the usual modifiers (formation, engagement, health, ammo), as well as equipment [[improvements]].
 
**The damage follows the [[Damage_Calculation|usual ASW formula]] and is affected by the usual modifiers (formation, engagement, health, ammo), as well as equipment [[improvements]].
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The following table shows how much base ASW is needed (in form of required ship level) to enable OASW with a given equipment setup (T4: [[Type 4 Passive Sonar]], T3: [[Type 3 Active Sonar]], DC: [[Type 3 Depth Charge Projector]]).
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The following tables show how much base ASW is needed (in form of required ship level) to enable OASW with a given equipment setup (T4: [[Type 4 Passive Sonar]], T3: [[Type 3 Active Sonar]], DC: [[Type 3 Depth Charge Projector]]).
 
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function group(array) {
 
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|style="background:#ffcdd2"|143
 
|style="background:#ffcdd2"|143
 
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{| class="wikitable typography-xl-optout" style="width:100%;text-align:center;"
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{| class="wikitable typography-xl-optout mw-collapsible" style="width:100%;text-align:center;"
 
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!colspan="7"|4 Slots [[CL]]/[[CT]]
 
!colspan="7"|4 Slots [[CL]]/[[CT]]
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