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[[File:Bucketheal.png|right|thumb|56px|Bucket icon]]
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{{HomePortPortal}}
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* Docking (repair) will restore your ships to full health, at the expense of fuel and steel.
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* While under repairs, it is not possible to cancel repairs or modify equipments or perform other activities like modernization.
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* Larger and higher-level ships take more time to repair. But it is possible to repair a ship instantly by using fast repair material (bucket).
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* Buckets DO NOT offset the resource requirements (fuel & steel) needed for repairs. The needed resources will still be consumed regardless.
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* If a ship ends repair with 39 morale or less, it will be reset to 40 upon finishing.
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* You can shave off the last minute of repair time by switching to the docking screen when a ship has less than one minute of repair time to go.
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* You start the game with two repair dock slots—you can pay money (DMM points) to buy keys in the shop and expand to 3 or 4 slots.
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* To use buckets to instantly finish repairs use the green button (shown below) or activate the slider on the repair confirmation window (shown on the side).
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==Repair time==
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'''Docking (入渠)''' is a [[Home Port|main menu]] function that lets repair damaged girls.
[[File:Kagaheal.png|right|thumb|404px|Confirmation window for repairs]]
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*An alternate method is to use [[Repairs#Anchorage Repairs|Anchorage Repairs]], or to remodel a girl.
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*''This page provides information about the menu. Please see [[Repairs]] for details on repairing ship girls.''
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<math>\text {Total repair time} = \text {HP loss} \times \text {base repair time} \times \text {ship type multiplier} + \text {30 seconds}</math>
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=Menu Functions=
<math>\text {Base repair time} = \text {Level} \times 10 \text {(if Level } \le \text {11); }  \text {Level} \times 5 + floor (\sqrt {Level - 11}) \times 10 + 50 \text { (if Level } \ge \text {12)}</math>
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[[File:Repair-menu.png|thumb|right|Repair Menu and all the available options]]
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{| class="wikitable"
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The following functions appear in the Repair menu:
!Ship Type
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* '''Occupied Slot''' - Displays girls currently being repaired. Girl banners are marked with '''Repair (修復)'''. Her name and HP she had when she was put into the docks will be displayed beside her.
! style="text-align: center;"|Multiplier
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* '''Empty Slot''' - Displays available repair slots.
|-
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* '''Time Remaining''' - Displays how long until repairs are complete.
|Battleships, Aviation Battleships, Aircraft Carriers, Repair Ships
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* '''Instant Repair''' - Allows to complete repairs instantly.
| style="text-align: center;"|2
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|-
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|Heavy Cruisers, Aviation Cruisers, Fast Battleships, Light Aircraft Carriers, Submarine Tenders
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| style="text-align: center;"|1.5
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|-
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|Light Cruisers, Destroyers, Submarine Aircraft Carriers, Seaplane Tenders, Amphibious Assault Ships, Torpedo Cruisers
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| style="text-align: center;"|1
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|-
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|Submarines
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| style="text-align: center;"|0.5
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|}
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==Repair cost==
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=Repairing Girls=
<math>\text {Fuel cost} = floor(\text {Base fuel cost} \times \text {HP loss} \times 0.032)</math><br />
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[[File:Kagaheal.png|right|thumb|404px|Confirmation window for repairs]]
<math>\text {Steel cost} = floor\text {Base fuel cost} \times \text {HP loss} \times 0.06),</math>
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Repairing a girl costs fuel and steel. It will also take time unless an instant repair {{IR}} is used.  
where base fuel cost is the amount of fuel needed to resupply that ship from 0 to full.
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* Every player starts off with only '''2 dock slots'''. Up to 2 more slots can be unlocked by using a '''[[Dock Opening Key]]''' each time.  
The cost is rounded down when using dry docks, so most destroyers and submarines with only 1 HP loss can be repaired for free. This is an incentive (a very minor one) to keep your ships repaired via dry docks.
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{| class="mw-collapsible mw-collapsed wikitable"
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To repair a ship:
! colspan="4" | Ship Repair Cost per HP<br>(assuming max remodel level)
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# Click on any empty slot to bring up a list of girls. It will be sorted by damage as default.
|-
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# Click on the girl to repair. This brings up the information menu.
| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type'''
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#* The toggle is for using instant repairs. It is set at '''Do Not Use (使用しない)''' by default. It can be toggled to '''Use (使用する)''' if wished.
| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class'''
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# Clicking on the '''Begin Repairs! (修復開始!)''' button will bring up the confirmation screen. It shows all the resource costs again.
| colspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Cost'''
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# Clicking on '''Yes (はい)''' starts the repair. Clicking on '''No (いいえ)''' takes back to the girl selection menu.
|-
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| style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}}
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| style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}}
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|-
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| rowspan="2" style="text-align:center;" |Destroyers
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| style="text-align:center;" |Shimakaze<br>Amatsukaze<br>Akitsuki<br>Z1-class
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| style="text-align:center;" |0.64
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| style="text-align:center;" |1.2
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|-
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| style="text-align:center;" |Others
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| style="text-align:center;" |0.48
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| style="text-align:center;" |0.9
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|-
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| rowspan="3" style="text-align:center;" |Light Cruisers
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| style="text-align:center;" |Ooyodo
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Agano-class
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| style="text-align:center;" |0.96
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| style="text-align:center;" |1.8
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|-
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| style="text-align:center;" |Others
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| style="text-align:center;" |0.8
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| style="text-align:center;" |1.5
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|-
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| style="text-align:center;" |Torpedo Cruisers
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| style="text-align:center;" |(all)
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| style="text-align:center;" |0.8
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| style="text-align:center;" |1.5
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|-
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| rowspan="4" style="text-align:center;" |Heavy Cruisers
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| style="text-align:center;" |Furutaka-class<br>Aoba-class
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Tone-class Kai<br>Myoukou-class Kai Ni
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| style="text-align:center;" |1.44
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| style="text-align:center;" |2.7
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|-
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| style="text-align:center;" |Prinz Eugen
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| style="text-align:center;" |1.76
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| style="text-align:center;" |3.3
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|-
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| style="text-align:center;" |Others
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| style="text-align:center;" |1.28
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| style="text-align:center;" |2.4
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|-
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| style="text-align:center;" |Aviation Cruisers
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| style="text-align:center;" |(all)
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| style="text-align:center;" |1.6
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| style="text-align:center;" |3
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|-
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| rowspan="6" style="text-align:center;" |Battleships
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| style="text-align:center;" |Ise-class<br>Fusou-class
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| style="text-align:center;" |2.72
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| style="text-align:center;" |5.1
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|-
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| style="text-align:center;" |Nagato-class<br>Kongou-class
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| style="text-align:center;" |3.2
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| style="text-align:center;" |6
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|-
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| style="text-align:center;" |Bismarck zwei
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| style="text-align:center;" |3.36
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| style="text-align:center;" |6.3
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|-
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| style="text-align:center;" |Bismarck drei
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| style="text-align:center;" |3.52
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| style="text-align:center;" |6.6
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|-
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| style="text-align:center;" |Vittorio Veneto-class
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| style="text-align:center;" |4.16
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| style="text-align:center;" |7.8
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|-
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| style="text-align:center;" |Yamato-class
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| style="text-align:center;" |8
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| style="text-align:center;" |15
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|-
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| rowspan="2" style="text-align:center;" |Aviation Battleships
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| style="text-align:center;" |Ise-class Kai
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| style="text-align:center;" |3.04
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| style="text-align:center;" |5.7
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|-
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| style="text-align:center;" |Fusou-class Kai Ni
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| style="text-align:center;" |3.36
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| style="text-align:center;" |6.3
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|-
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| style="text-align:center;" |Submarines
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| style="text-align:center;" |(all)
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| style="text-align:center;" |0.3
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| style="text-align:center;" |0.8
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|-
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| rowspan="2" style="text-align:center;" |Submarine Aircraft Carriers
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| style="text-align:center;" |I-401
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| style="text-align:center;" |0.8
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| style="text-align:center;" |1.5
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|-
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| style="text-align:center;" |Others
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| style="text-align:center;" |0.32
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| style="text-align:center;" |0.6
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|-
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| rowspan="2" style="text-align:center;" |Seaplane Tenders
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| style="text-align:center;" |Chitose-class
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Akitsushima
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| style="text-align:center;" |1.6
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| style="text-align:center;" |3
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|-
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| rowspan="4" style="text-align:center;" |Light Aircraft Carriers
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| style="text-align:center;" |Houshou
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| style="text-align:center;" |0.96
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| style="text-align:center;" |1.8
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|-
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| style="text-align:center;" |Ryuuhou
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Shouhou-class<br>Ryuujou
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| style="text-align:center;" |1.28
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| style="text-align:center;" |2.4
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|-
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| style="text-align:center;" |Chitose-class Carrier<br>Hiyou-class
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| style="text-align:center;" |1.44
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| style="text-align:center;" |2.7
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|-
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| rowspan="6" style="text-align:center;" |Aircraft Carriers
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| style="text-align:center;" |Unryuu-class
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| style="text-align:center;" |1.6
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| style="text-align:center;" |3
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|-
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| style="text-align:center;" |Shoukaku-class
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| style="text-align:center;" |2.08
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| style="text-align:center;" |3.9
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|-
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| style="text-align:center;" |Hiryuu<br>Souryuu
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| style="text-align:center;" |2.24
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| style="text-align:center;" |4.2
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|-
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| style="text-align:center;" |Akagi
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| style="text-align:center;" |2.4
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| style="text-align:center;" |4.5
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|-
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| style="text-align:center;" |Kaga
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| style="text-align:center;" |2.56
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| style="text-align:center;" |4.8
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|-
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| style="text-align:center;" |Taihou
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| style="text-align:center;" |2.88
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| style="text-align:center;" |5.4
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|-
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| style="text-align:center;" |Submarine Tenders
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| style="text-align:center;" |Taigei
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| style="text-align:center;" |Amphibious Assault Ships
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| style="text-align:center;" |Akitsumaru
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| style="text-align:center;" |1.44
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| style="text-align:center;" |2.7
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|-
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| style="text-align:center;" |Repair Ships
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| style="text-align:center;" |Akashi
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| style="text-align:center;" |1.7
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| style="text-align:center;" |3.3
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|-
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| style="text-align:center;" |Training Cruisers
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| style="text-align:center;" |Katori
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| style="text-align:center;" |1.12
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| style="text-align:center;" |2.1
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|-
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| rowspan="3" style="text-align:center;" |Collaboration Ships
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| style="background-color:rgb(127,127,127);text-align:center;" |SS Iona
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| style="background-color:rgb(127,127,127);text-align:center;" |4.8
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| style="background-color:rgb(127,127,127);text-align:center;" |9
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|-
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| style="background-color:rgb(127,127,127);text-align:center;" |CA Takao
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| style="background-color:rgb(127,127,127);text-align:center;" |5.6
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| style="background-color:rgb(127,127,127);text-align:center;" |10.5
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|-
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| style="background-color:rgb(127,127,127);text-align:center;" |BB Haruna
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| style="background-color:rgb(127,127,127);text-align:center;" |6.4
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| style="background-color:rgb(127,127,127);text-align:center;" |12
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|-
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| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Type'''
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| rowspan="2" style="background-color:rgb(135,206,250);text-align:center;" |'''Class'''
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| style="background-color:rgb(135,206,250);text-align:center;" |{{Fuel}}
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| style="background-color:rgb(135,206,250);text-align:center;" |{{Steel}}
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|}
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Full list of rounded ship class cost: [http://wikiwiki.jp/kancolle/?%C6%FE%B5%F4#p65108a1 Wikiwiki]
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==Examples==
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'''Notes'''
Level 67 [[Kongou]] with 41/75 HP (34 damage) will have:
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While a ship is being repaired in the docks:
*Repair time:
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* That repair cannot be canceled unless using the '''Instant Repair (高速修復)''' button.
**<math>34 \times \text{455 seconds} \times 1.5 + \text{30 seconds} = \text{23235 seconds or 6:27:15}</math>
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* The girl cannot be modernized, remodeled, or have her equipment modified.
*Resource costs:
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** It is possible to take her equipment by selecting them on other girls using the swap function.
**<math>90 \times 34 \times 0.06 = \text{183 steel}</math>
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If a ship ends repair with 39 morale or less, it will be set to 40. This includes repairs ended by using Instant Repair.
**<math>90 \times 34 \times 0.032 = \text{97 fuel}</math>
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* The last minute of repair time can be shaved off by switching to the docking screen when a ship has less than one minute of repair time to go.
Level 150 [[Musashi]] with 1/106 HP (105 damage) will have
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* Repair time:
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** <math>105 \times \text{915 seconds} \times 2.0 + \text{30 seconds} = \text{192180 seconds or 53:23:00}</math>
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* Resource costs:
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** <math>250 \times 105 \times 0.06 = \text{1575 steel}</math>
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** <math>250 \times 105 \times 0.032 = \text{840 fuel}</math>
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* This is the highest in the game currently.
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[[Category:Game Mechanics]]
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=See Also=
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[[Repairs]]
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{{Mechanics}}
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