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| The boss node is not terribly difficult, and bonus ships have a significant enough bonus they should be able to kill the boss at night with double attacks. You can send 1-2 LBAS here, and possibly the other to help with pass rate at a surface node (probably M). On LD it is preferable to commit all LBAS to the boss to ensure victory. Use of Vanguard may also help with pass rate at surface nodes. Support is not really necessary, although boss support may help with LD. | | The boss node is not terribly difficult, and bonus ships have a significant enough bonus they should be able to kill the boss at night with double attacks. You can send 1-2 LBAS here, and possibly the other to help with pass rate at a surface node (probably M). On LD it is preferable to commit all LBAS to the boss to ensure victory. Use of Vanguard may also help with pass rate at surface nodes. Support is not really necessary, although boss support may help with LD. |
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| + | ==Grunilgs Notes== |
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| + | '''Phase 1: Unlock the Boss Node:''' |
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| + | * S-Rank Node V: Sortie a fast Carrier Task Force containing 2CVL and no more than 3 DD, routing D-E-H-J-P-R-V |
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| + | * S-Rank Node W: Sortie a fast Carrier Task Force containing 2CVL and 4DD, routing D-E-H-J-P-T-W |
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| + | * S-Rank Node F: Sortie 1CL 5DD with ample OASW, routing D-E-G-F |
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| + | * S-Rank Node Q: Sortie 1CL 5DD, routing D-E-G-I-M-Q |
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| + | * Obtain AS on Air Defence twice |
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| + | H, F, I are submarine nodes, J, P, M, Q are light enemy Torpedo Squadrons, T, R are Airstrike nodes and V and W are light enemy Carrier Task Forces |
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| + | '''Phase 2: Defeat Abyssal Jintsuu''' |
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| + | * Fleet: [[Jintsuu]] Kai Ni (or other CL) + 5DD |
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| + | * Route: D-E-H-I-M-Q-Y '''or''' D-E-I-L-M-Q-Y, with L being an Airstrike node and Y the Boss. You only take the Airstrike if you dont choose H at the start. LoS > 34 cn2 may be required to guarantee boss routing. |
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| + | * LBAS: 2 Waves of 4 LBAA to node M, 2 Waves of 4 LBAA to node Y. |
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| + | * Notes: Use Vanguard formation on Nodes M and Q and put your tankiest DD or Jintsuu in slot 4. Supports can be used, but are not neccessary |
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| + | '''Phase 3: Unlock the second Boss Node''' |
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| + | * S-Rank Node X2 twice: Sortie a fleet of 1CL 5DD, bring ample OASW as it is all submarine Nodes. Route taken is E-G-F-X1-X2, LoS required is >30 cn2 |
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| + | * S-Rank Node B: Sortie a fleet of 5-6DD, routing C-B, B node being a light torpedo Squadron |
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| + | '''Phase 4: Complete the transport Operation''' |
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| + | * Fleet: [[Jintsuu]] Kai Ni (or other CL) + 1CAV + 4DD |
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| + | * Route: C-B-Z6-Z5-Z4-Z, with Z4 being an Airstrike node, B and Z6 torpedo squadrons and Z the Boss. |
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| + | * LBAS: 2 Waves of 4 LBAA to node B, 2 Waves of 4 LBAA to node Z. |
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| + | * Notes: Use Vanguard formation on Nodes B and Z6 and put your CAV in slot 4. Supports can be used, but are not neccessary. The CAV should be carrying one Seaplane Fighter, Jintsuu a standard Combat Loadout and the remaining DDs Drum Canisters and/or Daihatsu-Class Landing craft or combat equipment. '''You are required to S-Rank the Boss node on the final sortie to deplete the TP Gauge''' |