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| |-|Carrier Task Force Method = | | |-|Carrier Task Force Method = |
| *'''Composition: 3 CV(L), 3DD + 1 CL, 0-2 CA, 3-4 DD''' | | *'''Composition: 3 CV(L), 3DD + 1 CL, 0-2 CA, 3-4 DD''' |
− | *'''Path: C-E-G-F-D-O-Q-R''' | + | *'''Path: |
| *'''LBAS : Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target R node''' | | *'''LBAS : Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target R node''' |
| * Node E is a submarine node, bring ASW if nessary | | * Node E is a submarine node, bring ASW if nessary |
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| The [[Heavy Cruiser Summer Princess]] is a more difficult fleet to take down compared to the previous, but like before, a concentated Land Base attack on her node along with a carrier or carriers) with 931 Air Group planes is the most effective way to clear out most if not all the enemy fleets. The process is mostly identical to the last transport phase. Once you are able to successfully depete the TP gauge, the final boss gauge will appear and you can proceed to the unlocking segment. | | The [[Heavy Cruiser Summer Princess]] is a more difficult fleet to take down compared to the previous, but like before, a concentated Land Base attack on her node along with a carrier or carriers) with 931 Air Group planes is the most effective way to clear out most if not all the enemy fleets. The process is mostly identical to the last transport phase. Once you are able to successfully depete the TP gauge, the final boss gauge will appear and you can proceed to the unlocking segment. |
| | | |
− | # '''Unlock the path to the [[Destroyer Forest Princess]]'''
| + | '''Unlock the path to the [[Destroyer Forest Princess]]''' |
| | | |
| For this segment, all you will need to do is return to Node M again. If you are on Medium difficulty or higher you will need to complete this step. Otherwise, ignore this step and move on to the next one. The process should be the same as part 1 so please reffer to the following: | | For this segment, all you will need to do is return to Node M again. If you are on Medium difficulty or higher you will need to complete this step. Otherwise, ignore this step and move on to the next one. The process should be the same as part 1 so please reffer to the following: |
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| All step should be the same. Just get an S rank at the boss and the path should open. | | All step should be the same. Just get an S rank at the boss and the path should open. |
| + | |
| + | # '''Chip down [[Destroyer Forest Princess]] (Node Z3)''' |
| + | |
| + | For this segment you have to face off against surface ships, subs and air attacks with the most notable fight being Node X which will have a Battleship Summer Princess as the pre boss. You will need to muster a powerful fleet to tackle this segment. As there will be lots of potential threats prior to the boss herself. |
| + | |
| + | The following fleet should be considered for this segment: |
| + | |
| + | '''Carrier Task Force Fleet''' |
| + | *'''Composition: 2 CV, 2CVL, 1 BBV, 1 CAV + 1 CL, 2 CA, 0-1 CLT,2-3 DD''' |
| + | *'''Path: C-E-H-S-V-X-Z3''' |
| + | *''' Land base #1-2: 1 Fighter, 2 Bombers, 1 Recon/Rang Extender (Distance of 8 Required) All target Z3 node''' |
| + | * 1 OASW hisotircal ship is recommend |
| + | * CVs and CVLs should be armed with 931 Air Group Bombers |
| + | * BBV should have an AP shell |
| + | * CAV can be designated as a fighter mule. |
| + | * AACI DD recommended |
| + | * TCI recommended |
| + | * Node E is a sub node |
| + | * Node H is a small surface fleet which can be cleared easily by your carriers |
| + | * Node S is an an Air Attack, good Air power and AACI recommended |
| + | * Node X is a powerful fleet consisting of a [[Summer Battleship Princess]], a kai flagship CVL, a [[Battleship Re-Class]] (elite version on Hard), 2 DDs and a sub. |
| + | ** You will need to combined effort of your Carrier's strength, ASW, and fleet's strength to hopefully overcome this node. |
| + | ** In-route support fleet is also encouraged, but can be save for LD. |
| + | * Boss will be a combined fleet with the [[Destroyer Forest Princess]], [[Battleship Princess Kai]], 2 Wo-class Carrier Kais, 1 other battleship and a Ne-class CA with an escort of Tsu-class CL, and Na-class DDs (which some can pre-torp) |
| + | * If your carrier are able to get thier attacks out, they will likely be able to take out a good fraction, if not almost the entire main fleet on thier turns assuming they are armed with 931 air planes. |
| + | * Boss support is recommended. |
| + | * Be aware that these runs may drain your bauxite rather fast so swift and efficent kills are recommended to get her down to last dance. |
| + | * Also be aware that you may need to retrain your land base planes and your carrier planes eventually due to the high ground AA on this boss fight. |
| + | |
| + | [[Destroyer Forest Princess]] is a rather strong boss that comes with strong attacks a notably high AA and has the potential along with the rest of her crew to knock out land base bombers easily. Because of this, she can pose quite a threat to the performance of your land base bombers and carriers strength over time. You will need to prepeare accordingly as you progress through the fight. The main goal should be to knock out as many of the escorts as you can over the fight and leave the shelling phase to your carriers in hopes that you can severly damage or one shot all the major enemies out of the way to make killing the princess easier. In fact, it is possible to take down said princess with your carriers if you are fortunate enough. But otherwise a historical TCI ship can lay waste to her quickly making it easier to win. Be aware through that as of current the TCI ship roster is still under evaluation since most ships related to ship may be related to EO to persue at your own risk. |
| + | |
| + | Continue to defeat the princess until last dance where you will need to then proceed to debuff her before carrying out the final kill. |
| + | |
| + | '''Debuff [[Destroyer Forest Princess]]''' |
| + | |
| + | Once you get the princess down to the final kill, you will then need to return to various nodes including boss nodes and protect your land base to complete some nessary steps to debuff the princess. The following methods are provided below: |
| + | |
| + | # '''Get S Rank on Node M''' |
| + | # '''Get S Rank on Node R''' |
| + | # '''Get A Rank on Node X''' |
| + | # '''Get AS on Land Base Air Raid (Twice Hard, Once Medium)''' |
| + | |
| + | Below are the steps needed clear the following reuirement: |
| + | |
| + | |
| + | <tabber> |
| + | |-|Node M = |
| + | '''Transport Combined Fleet''' |
| + | *'''Composition: 1CVE, 1 CAV, 4DD + 1 CL, 0-2 CA, 3-4 DD''' |
| + | *'''Path: C-E-H-I-L-M''' |
| + | *'''LBAS Suggestion 1: Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node''' |
| + | *'''LBAS Suggestion 2: Land base #1: ASW Bombers (All on Node C)''' |
| + | **'''Land base #2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node |
| + | |
| + | Same process as before, boss can defeated with the old TCF fleet like before. |
| + | |
| + | Once this step is done, a ding sound will play upon returning to home port. |
| + | |-|Node R = |
| + | '''Single Fleet''' |
| + | *'''Composition: 2 CV, 2 CVL, 1 FBB, 1 CAV ''' |
| + | *'''Path: C-E-G-F-D-O-Q-R''' |
| + | *'''LBAS : Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target R node''' |
| + | |
| + | Using this set up you used on the boss on Z3 should make short work of the boss. Easy enough to score an S rank |
| + | |
| + | Once this step is done, a ding sound will play upon returning to home port. |
| + | |-|Node X = |
| + | |
| + | '''Carrier Task Force Fleet''' |
| + | *'''Composition: 2 CV, 2CVL, 1 BBV, 1 CAV + 1 CL, 2 CA, 0-1 CLT,2-3 DD''' |
| + | *'''Path: C-E-H-S-V-X-Z3''' |
| + | *''' Land base #1-2: 1 Fighter, 2 Bombers, 1 Recon/Rang Extender (Distance of 8 Required) All target Z3 node''' |
| + | |
| + | This can be done in conjunction to delivering the final blow assuming all other requirements on the list are met first before this one. Process to defeating this node is the same as it was previously, just now with more stronger DDs and subs. Should be easy to score an A rank from however. |
| + | |
| + | Once this step is done, a ding sound will play upon returning to home port. |
| + | |-|AS on Land Base Air Raid = |
| + | |
| + | '''Single Fleet''' |
| + | *'''Composition: 1 SS ''' |
| + | *'''LBAS : Land base #1: Rest or 4 Fighters''' |
| + | |
| + | Depending on how strong your 3rd Land Base is, you may or may not need additional air power for this segement, run a sub and get the sequence to occur, you should get AS easily. Rinse and repeat until conditions are met. |
| + | |
| + | Once this step is done, a ding sound will play upon returning to home port. |
| + | |-| |
| + | </tabber> |
| + | |
| + | Once all conditions are met the princess will be debuffed on the final kill. |
| + | |
| + | All ships will get a 1.2x bonus modifier for the final kill segment against [[Destroyer Forest Princess]]. |
| + | |
| + | '''Deliver the Final Blow to the [[Destroyer Forest Princess]]''' |
| + | |
| + | The process to doing this will be the same if you set up your formation during the inital phase of the battle. The main thing to look out for assuming you play hard mode will be Node X which will be harder to pass and that the Princess will still be strong, but will be more vunable to attacks. She now also be accompanied by an additional battleship princess Kai and a Ne-class Kai to spice things up. |
| + | |
| + | It is recommened to fully train your land base planes and your carriers planes to double chevlon before attempting to do the clear run. Also may be worth sparkling all your fleets including support expeditions which will be the key to success on this segment. |
| + | |
| + | If all goes well, your carriers should one shot most if not almost all the enemies, and if lucky enough, you may successfully take out the Princess while at it. |
| + | |
| + | Otherwise a well place TCI from a historical ships like [[Abukuma]] or [[Kasumi]] can work if all else fails (pending if they are needed for EOs) |