* <math>\text{Armour}_\text{rand}</math> is a random number between 0 and <math>\text{Armour} - 1</math>
* <math>\text{Armour}_\text{rand}</math> is a random number between 0 and <math>\text{Armour} - 1</math>
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TTherefore, the maximum damage percentage dealt by overkill protection is <math>\text{HP}_\text{current} \times 1.3 - 0.6</math> and the minimum percentage dealt is <math>\text{HP}_\text{current} \times 0.7</math>. his makes the maximum defensive power a target can have is '''1.3x''' armour and the lowest is '''0.7x''' armour.
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Therefore, the maximum damage percentage dealt by overkill protection is <math>\text{HP}_\text{current} \times 1.3 - 0.6</math> and the minimum percentage dealt is <math>\text{HP}_\text{current} \times 0.7</math>. his makes the maximum defensive power a target can have is '''1.3x''' armour and the lowest is '''0.7x''' armour.