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| =Damage Formula= | | =Damage Formula= |
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− | <math>\text{Damage} = \left [ \left [ \left [ \text{Atk}_\text{cap} \times \text{Mod}_\text{post}\right]\times \text{Crit}\right]-\text{Armour}\right]\times \text{Ammo}</math> | + | <math>\text{Damage} = \left [ \left [ \left [ \text{Atk}_\text{cap} \times \text{Mod}_\text{post}\right]\times \text{Crit}\right]-\text{DEF}\right]\times \text{Ammo}</math> |
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| * <math>\text{Atk}_\text{cap}</math> is the '''Cap Adjusted Attack Power''' | | * <math>\text{Atk}_\text{cap}</math> is the '''Cap Adjusted Attack Power''' |
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| * <math>\text{Crit}</math> is the '''[[#Critical Strikes|critical strike]]''' modifier. | | * <math>\text{Crit}</math> is the '''[[#Critical Strikes|critical strike]]''' modifier. |
| * <math>\text{Ammo}</math> is the '''[[#Ammunition Modifier|remaining ammunition]]''' modifier. | | * <math>\text{Ammo}</math> is the '''[[#Ammunition Modifier|remaining ammunition]]''' modifier. |
− | * <math>\text{Armour}</math> is the '''[[#Armour|armour]]''' of the target. | + | * <math>\text{DEF}</math> is the '''[[#Defensive Power|defensive power]]''' of the target. |
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| Where, Cap Adjusted Attack Power is Basic Attack Power that has been adjusted by applying the '''[[#Attack Power Cap|damage cap]]'''. | | Where, Cap Adjusted Attack Power is Basic Attack Power that has been adjusted by applying the '''[[#Attack Power Cap|damage cap]]'''. |
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| * Pre- and post-cap multipliers are multiplicative. | | * Pre- and post-cap multipliers are multiplicative. |
| * Results are '''rounded down''' to the nearest whole number. I.e. 4.2 → 4. | | * Results are '''rounded down''' to the nearest whole number. I.e. 4.2 → 4. |
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| + | =Defense Power= |
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| + | <math>\text{DEF} = \left[ \text{Armour} \times 0.7 + \text{Armour}_\text{rand} \times 0.6 \right] - \text{Debuff}</math> |
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| + | * <math>\text{Armour}</math> is the armour of the target. |
| + | * <math>\text{Armour}_\text{rand}/math> is a random number between 0 and <math>\text{Armour} - 1</math> |
| + | |
| + | This makes the maximum defensive power a target can have is '''1.3x''' armour and the lowest is '''0.7x''' armour. |
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| =Basic Attack Power Formulas= | | =Basic Attack Power Formulas= |