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===Armour-Piercing Modifier===
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During day combat, certain enemy ships take extra damage from armour-piercing shells.
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{| class="wikitable"
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! style="text-align:center; width:256px;"|Type
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! style="text-align:center; width:32px;"|Modifier
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|-
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| style="text-align:center;"|Main Gun<br>
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Armour-Piercing Shell
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| style="text-align:center;"|1.08
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|-
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| style="text-align:center;"|Main Gun<br>
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Armour-Piercing Shell<br>
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RADAR
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| style="text-align:center;"|1.10
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|-
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| style="text-align:center;"|Main Gun<br>
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Secondary Gun<br>
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Armour-Piercing Shell
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| style="text-align:center;"|1.15
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|-
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| style="text-align:center;"|Main Gun<br>
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Secondary Gun<br>
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Armour-Piercing Shell<br>
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RADAR
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| style="text-align:center;"|1.15
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|-
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|}
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* It is '''inadvisable''' to run any of the other setups beyond the most basic Gun+AP. This is because the other setups will interfere with artillery spotting and cost you better attack bonuses.
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* The bonus applies when attacking battleships (including aviation), heavy cruisers (including aviation), carriers, and installations.
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** It also applies to demon, princess, water demon and imp enemies that are classified as one of the above. This means that destroyer, light cruiser seaplane tender and air-defense bosses are exempt.
    
===Anti-Installation Equipment Modifiers===
 
===Anti-Installation Equipment Modifiers===
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