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So to improve your chances you will need to consider one of two possible things:
 
So to improve your chances you will need to consider one of two possible things:
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1. Depend on getting AS on the 3 Carrier comp (166+ Air Power for AD) using 2 LBAS for V.
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# Depend on getting AS on the 3 Carrier comp (166+ Air Power for AD) using 2 LBAS for V.
2. Depend on sending all your LBAS to Node V to handle all existing comps (will need 210+ Air Power for AD)
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# Depend on sending all your LBAS to Node V to handle all existing comps (will need 210+ Air Power for AD)
    
Whichever method you choose, a lot of work will be required. To help make it more possible to score an S rank, it's recommended to use historical ships tied to the Battle of Santa Cruz (Node V) as they are viable for this node. '''Please refer to Historical Bonuses in the Node V for more details.'''
 
Whichever method you choose, a lot of work will be required. To help make it more possible to score an S rank, it's recommended to use historical ships tied to the Battle of Santa Cruz (Node V) as they are viable for this node. '''Please refer to Historical Bonuses in the Node V for more details.'''
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<tabber>
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|-|2 LBAS Method=
 
For option 1, you will mainly be depending on Santa Cruz historical ships and using a similar LBAS set up from the earlier phase. If possible, resort to LBAS Option 1 and get up to over 210 Air Power in your first LBAS and 180+ on the 2nd LBAS. Doing this should allow you to easily AS the 3 Carrier Composition while getting AP on the 4 Carrier Comp.
 
For option 1, you will mainly be depending on Santa Cruz historical ships and using a similar LBAS set up from the earlier phase. If possible, resort to LBAS Option 1 and get up to over 210 Air Power in your first LBAS and 180+ on the 2nd LBAS. Doing this should allow you to easily AS the 3 Carrier Composition while getting AP on the 4 Carrier Comp.
    
Odds are you will need to depend on your support fleet and ships to hit the right targets and hopefully wipe out most of the escort or the carrier princess. If you want an easier time, try to deploy a speed modded [[Nelson]] as flag along with [[Kongou]]/[[Haruna]] and a historical CAV to try to wipe out most enemy fleet. If you are fortunate enough, you will get one side eliminated so you can have your fleet in night battle wiped out the remaining surviving ships for the other fleet. If the Carrier Princess is one of the said survivors a well placed TCI from a historical ships should be enough to eliminate her.
 
Odds are you will need to depend on your support fleet and ships to hit the right targets and hopefully wipe out most of the escort or the carrier princess. If you want an easier time, try to deploy a speed modded [[Nelson]] as flag along with [[Kongou]]/[[Haruna]] and a historical CAV to try to wipe out most enemy fleet. If you are fortunate enough, you will get one side eliminated so you can have your fleet in night battle wiped out the remaining surviving ships for the other fleet. If the Carrier Princess is one of the said survivors a well placed TCI from a historical ships should be enough to eliminate her.
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|-|3 LBAS Method=
 
If you plan to try to take on the other comp to score Air Superiority upon it you'll need to send all 3 LBAS to Node V which in this case you will need over 210 Air Power in your first LBAS and 180+ on the 2nd LBAS, and 150+ Air Power for the 3rd LBAS.
 
If you plan to try to take on the other comp to score Air Superiority upon it you'll need to send all 3 LBAS to Node V which in this case you will need over 210 Air Power in your first LBAS and 180+ on the 2nd LBAS, and 150+ Air Power for the 3rd LBAS.
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Outside of this, the rest rides on your fleet hopefully eliminating the entire fleet and scoring an S rank.
 
Outside of this, the rest rides on your fleet hopefully eliminating the entire fleet and scoring an S rank.
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|-|
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</tabber>
    
This may take many tries before you can successfully pull it off.
 
This may take many tries before you can successfully pull it off.
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once the conditions are met, the "ding" sound will play once you return to port.
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Once the conditions are met, the "ding" sound will play once you return to port.
    
'''Step 4c: AS Rank Node M'''
 
'''Step 4c: AS Rank Node M'''
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'''Step 5: Deliver the final blow against the Anti-Air Cruiser Princess'''
 
'''Step 5: Deliver the final blow against the Anti-Air Cruiser Princess'''
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If you have chosen to complete the debuff, then at this point you simply need to reassemble the fleet from '''Step 3''' along with the LBAS in the same fashion, the only thing you can do at this point is hope for someone to aim for the boss to win the fight. As the boss is now filled with even tougher versions of all the ships and will be harder to overtake, but as long as your fleet can deliver damage and hopefully aim directly for the boss the rest should be easily winnable. While this may or may not make much of a difference, you can also resort to sending your 3rd LBAS to W also with all 4 bombers, to add additional damage to the enemy fleets there if needed and are willing to risk the dangers of the subs in Node B. But otherwise be prepared as it could be problematic.
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If you have chosen to complete the debuff, then at this point you simply need to reassemble the fleet from '''Step 3''' along with the LBAS in the same fashion, the only thing you can do at this point is hope for someone to aim for the boss to win the fight. As the boss is now filled with even tougher versions of all the ships and will be harder to overtake, but as long as your fleet can deliver damage and hopefully aim directly for the boss the rest should be easily winnable.  
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While this may or may not make much of a difference, you can also resort to sending your 3rd LBAS to W also with all 4 bombers, to add additional damage to the enemy fleets there if needed and are willing to risk the dangers of the subs in Node B. But otherwise be prepared as it could be problematic.
    
On lower difficulties, winning against the boss should take little to no effort to achieve. Once you successfully sink the [[Anti-Air Cruiser Princess]] the mission will be considered complete.
 
On lower difficulties, winning against the boss should take little to no effort to achieve. Once you successfully sink the [[Anti-Air Cruiser Princess]] the mission will be considered complete.
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