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'''Step 1: Complete the Transport Operation'''
 
'''Step 1: Complete the Transport Operation'''
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This phase of the Operation is a Transport Operation which will invovle taking you transport supplies and then facing off against a boss fleet. You will need to deplete the TP gauge before you can complete the operation and move on to the next step.
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During this phase, you will be facing some various challenges along the way. Below is are the following compositions that are most recommended for this phase.
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<tabber>
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|-| Surface Task Force =
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'''Recommended Fleet'''
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* '''STF: 2 (F)BB(V), 1-2 CA(V),0-1 AV, 2 DD + 1 CL, 3 DD, 2 DD/CLT/CA''' (Fast Fleet)
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'''Path'''
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* '''A-B-D-I-K-N-O-P'''
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* This method is the most preffered method of tackling this map.
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* You will be able to clear and reach the boss node more consistantly, at the price of losing some Transport Points.
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* Depending on your situation with your LBAS, you may need to deploy 1-3 ASW DDs to help you survive the trip through the sub node.
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* DD in main fleet should be Daihatsu equipped
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* Adding drums in avalaible slot that you can are optional
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* You need to bring at least one Seaplane fighter / Zuiun to get AS at the boss node.
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* Your fleet will have to go through 1 Sub Node, 2 Surface Battles, 1 Night battle, before reaching the boss node.
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* In the Night Battle node, your escort fleet will be having thier turn to attack. It's recommended to use Vanguard formation to attempt to bypass this node with little damage.
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* Alternatively, if you're bringing an inroute support fleet, you can also opt for Line ahead, but it can be possibly risky.
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* Boss node should of consist of a Combined fleet with mostly easy ships that you can get an easy victory from with your fleet.
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|-|Transport Combined Fleet =
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'''Recommended Fleet'''
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* '''TCF: 2 CA(V), 4DD + 1 CL, 3 DD, 2 CA''' (Fast Fleet)
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'''Path'''
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* '''C-F-I-K-N-O-P'''
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* While this method is more difficult to succeed with, it is possible to way more TP points from this method. Compared to doing the map through the STF approach.
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* Depending on your situation with your LBAS, you may need to deploy 1-3 ASW DDs to help you survive the trip through the sub node.
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* DD in main fleet should be Daihatsu equipped
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* Adding drums in avalaible slot that you can are optional
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* You need to bring at least one Seaplane fighter / Zuiun to get AS at the boss node.
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* Your fleet will have to go through 1 Sub Node, 2 Surface Battles, 1 Night battle, before reaching the boss node.
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* In the Night Battle node, your escort fleet will be having thier turn to attack. It's recommended to use Vanguard formation to attempt to bypass this node with little damage.
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* In route Support is highly recommended for this as your fleet's survival depends on how well your escort makes it through the battle.
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* Bringing a [[Fleet Command Facility]] may also be recommended
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* The most difficult parts of this map will invovle battling the surface fleets (More specificlly the one on Node N) as your main fleet is in greater danger during this segment.
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* Boss will be difficult to S rank from, but it can be possible to get A ranks if your fleet survive long enough to allow for an easier chance to succeed allowing you to rake in a large amount of TP points quickly.
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|-|
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</tabber>
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In addition to this, LBAS needs to be planned carefully in order to successfully complete this map as well. Below are the following methods that need to be considered for this phase:
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<tabber>
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|-| Node B / F =
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'''LBAS 3'''
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* 2-4 ASW Bombers
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* This LBAS will be designated mainly for clearing your way through the subs in either node B or F.
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* If using STF, set LBAS to B
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* If using TCF, set LBAS to F
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* If you lack in Toukai, you can consider developing [[Type 97 Torpedo Bomber]]s into [[Type 97 Torpedo Bomber (931 Air Group)]]s to fulfill your ASW needs.
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* It is recommended to have at least 2 ASW bombers to make your run more successful, but you may need more ASW ships in your fleet to improve your survival chances depending on this node.
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|-|Node P =
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'''LBAS 1-3'''
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* 4 Land Base Bombers / Torpedo Bomber (Distance of 6 required)
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* This LBAS will be designated mainly for taking out most of the enemies at the boss node of P.
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* It's recommended to have 2 of the LBAS sent here, while the 3rd one is on ASW in B/F. But if you lack in ASW planes, you can opt for Node P.
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|-|
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</tabber>
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The boss node will consist of a Battle Ship Water Demon Kai, while while strong, can be easily beaten with historical ships. Since she has no air power, it easy to gain AS with just one Seaplane fighter / Zuiun, and with the combination of your LBAS and fleet's strength. It should be easy to earn a victory and deplete the TP gauge. Which ever method you choose to do so is entirely up to you. But in the end, you can eventually clear out the guage with this method.
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Once the TP gauge is clear, this method is considered complete and the path to the 2nd boss becomes open as well as a means to unlock a new passage.
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If you have [[Akashi]] and/or [[Akitsushima]] we recommend to look into completing Step 2 to open the short cut to make everything more convinient.
    
'''Step 2: Open the path to the Repair Anchorage Node (Node X)'''
 
'''Step 2: Open the path to the Repair Anchorage Node (Node X)'''
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