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===Totaku's Proposal===
 
===Totaku's Proposal===
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'''Preperation'''
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In this operation you will be undergoing a rather simple, but very difficult map where you'll be doing an ASW segment followed by a battle with a Carrier for the 2nd part. There's no special requirements needed outside of depending on the difficulty, you will need to bring additional historical ships. And for the carrier segment you will need to prepare a considerable amount of air power to stand a chance at winning so below are the following questions:
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#Do you have Toukai or ASW capable planes?
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#Do you have a sizeable crew of historcial ships that can ASW?
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#Can you make some ships that are not generally meant for ASW combat into OASW ships?
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#Do you have a large amount of good fighter planes including Seaplane Fighters?
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#Do you have a sizeable team of historical ships to take on both bosses?
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#Do you have Nagato Kai Ni?
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#Do you also have Mutsu Kai Ni?
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#Do you have Fusou Kai 2? (Optional)
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#Do you have turbines and spoilers to make any slow ship become fast?
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#Do you have Reinforcement expansions you can put on Nagato, Mutsu, Fusou or and other slow ship you bring?
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If you have said yes to the ASW related questions, then part one along with part of part 2 should be easy enough to complete. If you said yes to question 4-5 you should able to do both segment but you will need to get Nagato to Kai Ni if possibe if you haven't done so.
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If Nagato is Kai Ni, then you will have a much eaiser on the map on highter difficulties with her historical bonus and special attack. Mutsu is a preffered option to have with her but Fusou can work as an alternative due to her historical bonus. But if some reason you're lacking in Nagato Kai Ni, it's recommended to reconsider your options regarding this map in terms of difficulty as it'll become difficulty if not impossible on difficitlies like hard.
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If you have turbines and boilers, then you shouldn't have a problem taking the eaiser path to the boss, but if for some reason you don't have any of these and have no way to speed mod, prepare to face more air battles along the way which can become problematic on clearing the map.
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'''Histrorical Bonuses'''
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On this map, ship that are tied to the Davao Island Patrol and Group B of the Battles of the Phillipians are relevant to the operation as they will all have bonuses. So it is recommended to use ships associated with that campaign under this tag. If you have been carefuly enough you may have been able to conserve Hibiki/Verniy up to this point. Which will make her vital for here. Along with Kazagumo who is also relatively strong. But be aware, that there are still a small group of ships that while historically relavent to here can also be important for the final map. So as noted before hand. '''Carfully consider who you lock on this map, this is the 2nd to final map and will serve as your final road block before the final tag.'''
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