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− | Blueprints are items used for remodeling certain ships, usually under the rationale of these ships' unique circumstances in history.
| + | =Overview= |
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− | In addition to the difficulty of obtaining blueprints, ships that are upgraded in this manner tend to carry very rare and powerful stock equipment, making prioritizing certain remodels important.
| + | Blueprints are required for [[Remodel (Mechanic)|remodeling]] certain ship girls. Aside from a limited time quest and events, the only way to obtain blueprints is to spend 4 [[Medal]]s. Please refer to the Medals page for information on how to obtain them. |
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− | ==How to Obtain==
| + | Due to the time gated nature of blueprints, it is important to prioritse which remodel to get. Please see [[Help:Ship Priority|the help page]] for suggestions on who to prioritise. |
− | The only way to obtain a blueprint is by exchanging four medals, found in your [[Inventory#Your_Inventory|inventory]] (the fourth panel from the left in the overhead menu). The following are ways to obtain medals:
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− | ===Extra Operations===
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− | There are currently five extra operations in the game, accessible in [[World 1]], [[World 2]], [[World 3]], [[World 4]], and [[World 5]]. Clearing an extra operation yields one medal in addition to bountiful HQ experience; take note, however, that clearing 1-6 does not yield a medal, and instead rewards a present box.
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− | *The boss's health gauge will reset on the first of each month for each operation.
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− | *Extra Operations are intended to be significantly more challenging than other sorties in their respective worlds; sortieing to 2-5 immediately after clearing 2-4 is not recommended for this reason. 5-5's outstanding difficulty and potential ship requirements limit most players from clearing it.
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− | *This is the only consistent way to obtain medals.
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− | ===Events=== | + | =Where to Use= |
− | Medals are often rewarded in event maps, usually in the later stages. This isn't a reliable way to obtain them, but veteran players can acquire an additional blueprint during the event's duration through these medals.
| + | ===Ship Girl Remodels=== |
− | *The 2015 [[Winter 2015 Event|Winter]] and [[Spring 2015 Event|Spring]] events each yielded 5 medals for clearing all the maps on Hard; expect future events to follow a similar trend.
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− | ===Other===
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− | Some quests also reward medals.
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− | (List to be updated here)
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− | ==Blueprint Requirements==
| + | ''Certain remodels can require more than just a Blueprint or more than one. Please refer to the [[Remodel (Mechanic)|Remodel]] page or individual ship girl pages for more details.'' |
− | The following ships require a blueprint for one or more of their remodels:
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− | *[[Abukuma]]
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− | *[[Amagi]]
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− | *[[Arashio]]
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− | *[[Bismarck]] (Fully remodeling her to ''Drei'' requires two blueprints)
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− | *[[Chikuma]]
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− | *[[Choukai]]
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− | *[[Fusou]]
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− | *[[Italia]]
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− | *[[Katsuragi]]
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− | *[[Kinu]]
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− | *[[Kumano]] (Requires a second blueprint each time she is remodelled into her reversible CVL form, but not vice versa)
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− | *[[Nagato]]
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− | *[[Ooshio]]
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− | *[[Roma]]
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− | *[[Ryuuhou]]
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− | *[[Saratoga]] (Also requires a Prototype Catapult)
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− | *[[Shoukaku]] (Also requires a Prototype Catapult)
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− | *[[Suzuya]] (Requires a second blueprint each time she is remodelled into her reversible CVL form, but not vice versa)
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− | *[[Taiyou]] (Also requires a Prototype Catapult)
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− | *[[Tone]]
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− | *[[Unryuu]]
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− | *[[Yamashiro]]
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− | *[[Yura]]
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− | *[[Zara]]
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− | *[[Zuikaku]] (Also requires a Prototype Catapult)
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− | The total number of blueprints required for all of these remodels is '''28'''. That in turn requires 112 medals!
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− | ==Advice Regarding Blueprints== | + | {| class="wikitable" |
| + | !style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF;"|Ship Type |
| + | !style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF;" |Name |
| + | |- |
| + | | style="text-align:center;"|Battleship (F/BB) |
| + | | style="text-align:center;"|[[Kongou|Kongou Kai Ni C]]<ref name="2BP">Requires 2 blueprints.</ref>{{·}}[[Nagato|Nagato Kai Ni]]{{·}}[[Mutsu|Mutsu Kai Ni]]{{·}}[[Musashi|Musashi Kai Ni]]<ref>Requires 3 blueprints.</ref>{{·}}[[Bismarck|Bismarck Zwei]]{{·}}[[Bismarck|Bismarck Drei]]{{·}}[[Italia]]{{·}}[[Roma|Roma Kai]] |
| + | |- |
| + | | style="text-align:center;"|Aviation Battleship (BBV) |
| + | | style="text-align:center;"|[[Fusou|Fusou Kai Ni]]{{·}}[[Yamashiro|Yamashiro Kai Ni]]{{·}}[[Ise|Ise Kai Ni]]<ref name="2BP"/>{{·}}[[Hyuuga|Hyuuga Kai Ni]]<ref name="2BP"/> |
| + | |- |
| + | | style="text-align:center;"|Heavy Cruiser (CA) |
| + | | style="text-align:center;"|[[Choukai|Choukai Kai Ni]]{{·}}[[Zara|Zara Due]] |
| + | |- |
| + | | style="text-align:center;"|Aviation Cruiser (CAV) |
| + | | style="text-align:center;"|[[Suzuya|Suzuya Kai Ni]]{{·}}[[Suzuya|Suzuya Carrier Kai Ni]]{{·}}[[Kumano|Kumano Kai Ni]]{{·}}[[Kumano|Kumano Carrier Kai Ni]]{{·}}[[Tone|Tone Kai Ni]]{{·}}[[Chikuma|Chikuma Kai Ni]] |
| + | |- |
| + | | style="text-align:center;"|Carrier (CV/B) |
| + | | style="text-align:center;"|[[Akagi|Akagi Kai Ni]]<ref name="2BP"/>{{·}}[[Shoukaku|Shoukaku Kai Ni]]{{·}}[[Zuikaku|Zuikaku Kai Ni]]{{·}}[[Unryuu|Unryuu Kai]]{{·}}[[Amagi|Amagi Kai]]{{·}}[[Katsuragi|Katsuragi Kai]]{{·}}[[Saratoga|Saratoga Mk.II]] |
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| + | | style="text-align:center;"|Light Carrier (CVL) |
| + | | style="text-align:center;"|[[Ryuuhou]]{{·}}[[Taiyou|Taiyou Kai Ni]]{{·}}[[Shinyou|Shinyou Kai Ni]] |
| + | |- |
| + | | style="text-align:center;"|Light Cruiser (CL) |
| + | | style="text-align:center;"|[[Tama|Tama Kai Ni]]{{·}}[[Yura|Yura Kai Ni]]{{·}}[[Kinu|Kinu Kai Ni]]{{·}}[[Abukuma|Abukuma Kai Ni]] |
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| + | | style="text-align:center;"|Destroyer (DD) |
| + | | style="text-align:center;"|[[Ooshio|Ooshio Kai Ni]]{{·}}[[Arashio|Arashio Kai Ni]]{{·}}[[Arare|Arare Kai Ni]]{{·}}[[Kagerou|Kagerou Kai Ni]]{{·}}[[Shiranui|Shiranui Kai Ni]]{{·}}[[Kuroshio|Kuroshio Kai Ni]]{{·}}[[Yuugumo|Yuugumo Kai Ni]]{{·}}[[Makigumo|Makigumo Kai Ni]]{{·}}[[Kazagumo|Kazagumo Kai Ni]]{{·}}[[Naganami|Naganami Kai Ni]]{{·}}[[Asashimo|Asashimo Kai Ni]] |
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| + | |}<references/> |
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− | It is important to exercise Blueprint discipline, especially early on into the game and before events.
| + | {{Clear}} |
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− | '''If you are unsure which ship to Blueprint, there is no harm in waiting for more information (especially during events) before committing to blueprinting a ship.'''
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− | Failure to do so may affect your ability to clear an event, given how difficult it is early on to acquire enough medals for conversion into a Blueprint.
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− | <!--The advice appended below has not been updated to take into consideration the recent updates to the game that added more ships which require Blueprints.
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− | Many blueprint remodels are considered indispensable in difficult circumstances like events. A list of their perks follows (''Ships marked with (E) can not be obtained through normal sorties and must be found through certain event drops'')::
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− | '''[[Tone]]/[[Chikuma]]''' (Kai Ni):
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− | *The only CAV aside from the Mogami-Class; their stats are superior, making them desired ships for branching or as general-use CA(V).
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− | *Their stock equipment consists of a [[20.3cm(no.3) Twin Gun Mount]], [[Zuiun (634 Air Group)]], and [[Type 21 Air RADAR]] each.
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− | '''[[Fusou]]/[[Yamashiro]]''' (Kai Ni):
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− | *This remodel rectifies the primary issue that confronts aviation battleships: firepower. With Nagato-tier output, slightly enhanced durability, and an incredible ''23'' plane slot, these two have very useful remodels.
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− | *Both of these battleships can be used together with a CV or 2 CVL in a [[Combined Fleet|Surface Task Force]] for dominant air-power during events.
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− | *Their stock equipment includes a [[Prototype 41cm Triple Cannon]] (Useful on all battleships, [[Game_Updates/2016/February_29 | Upgradeable as of February 29th, 2016]]), [[Zuiun Model 12]] (The highest-air-power seaplane bombers in the game), and [[41cm Twin Gun Mount]] each. Fusou's unique gear is a [[12cm 30-tube Rocket Launcher]], which is nearly useless, while Yamashiro comes with a [[Searchlight]], which again has little use. Their gear should be more useful than that provided by the Tone class, but the CAVs' stats probably put them ahead slightly. Their priority, then, is about tied.
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− | '''[[Choukai]]''' (Kai Ni):
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− | *Arguably the highest-performing CA in the game.
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− | *Her stock equipment includes a [[20.3cm(no.2) Twin Gun Mount]], [[Skilled Lookouts]], [[Searchlight]], and [[Type 22 Surface RADAR Kai 4]]. The radar is of particular significance.
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− | '''[[Bismarck]]''' (Only obtainable through [[Construction#Large_Ship_Construction|LSC]], Zwei/Drei):
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− | *She gains a torpedo stat when remodeled to ''Drei'' and gains the ability to equip torpedo, thus enabling torpedo cut-in. There are only 3 ships (Kitakami, Ooi, Myoukou) that are capable of higher theoretical damage for night battle when equipped for torpedo CI.
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− | *Her ''Zwei'' stock equipment includes a [[38cm Twin Gun Mount]], [[3.7cm FlaK M42]], and [[2cm Flakvierling 38]].
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− | *Her ''Drei'' stock equipment includes two [[38cm Twin Gun Mount Kai]] (Very nice, accurate guns that can be further improved), a [[3.7cm FlaK M42]], and a [[Ar196 Kai]].
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− | '''[[Unryuu]]'''(E):
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− | *The first of the Unryuu-class, who all require blueprints and all come with excellent planes. She is listed separately for two reasons: one, she is needed for the [[Skilled Carrier-based Aircraft Maintenance Personnel]] (SCAMP), and two, she is needed for a quest that yields [[Reppuu (601 Air Group)]] at the cost of two ordinary [[Reppuu]].
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− | **The SCAMP is an auxiliary item that makes any CAV/CV/CVL confers {{Range}} Long and 10 additional firepower.
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− | *In terms of stats, the Unryuu class is very lackluster; their health and plane-count are the lowest among carriers, though they somewhat compensate with their low running cost.
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− | *She has been a recurring drop in events, but she has not been available outside events thus far.
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− | *Her Kai stock equipment includes a [[Zero Fighter Type 52 Type C (601 Air Group)]], [[Suisei (601 Air Group)]], [[Tenzan (601 Air Group)]], and [[Saiun (Iridescent Cloud)]]. The Suisei 601 is better than [[Suisei Model 12A]] (the best dive bomber that is able to be developed), although it is not at the level of [[Suisei (Egusa Squadron)]].
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− | '''[[Amagi]]/[[Katsuragi]]'''(E):
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− | *The other two Unryuu-class carriers. Their stats are similar to Unryuu's, but they are still useful CV for cheap farming purposes, ship-locking, aesthetics, and stock planes.
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− | *Amagi Kai's stock equipment is identical to Unryuu's with one exception: she comes with a [[12cm 30-tube Rocket Launcher]] instead of Saiun.
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− | *Katsuragi Kai's stock equipment includes a [[Zero Fighter Type 52 Type C (601 Air Group)]], [[Ryuusei (601 Air Group)]], [[25mm Twin Autocannon Mount]], and [[12cm 30-tube Rocket Launcher]]. Of particular note is the Ryuusei, an outstanding torpedo bomber with slightly higher accuracy than [[Ryuusei Kai]].
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− | '''[[Italia]]/[[Roma]]'''(E):
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− | *They both boast completely exclusive equipment, improved stats when compared to the Kongou-class, and the quirk of having {{Range}} Very Long range by default.
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− | *If choosing between the two ships, the most significant difference is Italia's 30 Luck and Roma's +3 firepower.
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− | *Their Kai stock equipment includes a [[381mm / 50 Triple Gun Mount Kai]], [[OTO 152mm triple extended machine gun]], and [[90mm Single High Angled Gun]] each. The 381mm mount kai is a very imposing FBB main gun that can be improved like the [[38cm Twin Gun Mount Kai]], while the [[90mm Single High Angled Gun]] can be used in conjunction with a high-angle gun to enable Anti-Air Cut-Ins, outshining Maya's [[25mm Triple Autocannon Mount (Concentrated Deployment)]].
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− | '''[[Ryuuhou]]''' (Kai only):
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− | *The only light carrier in this list. Her stats are very lackluster, and she has nothing in the way of incredible stock equipment. She is remodeled primary for aesthetic purposes.
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− | *Ryuuhou's stock equipment included a [[Type 21 Zero Fighter]] and [[Type 97 Torpedo Bomber]].
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− | *Ryuuhou Kai's stock equipment includes a [[Type 52 Zero Fighter]], [[Type 97 Torpedo Bomber (931 Air Group)]], and [[12cm 30-tube Rocket Launcher]]. The torpedo bomber is somewhat notable for being exclusive to Ryuuhou Kai and its ASW stat, though it can be replaced by [[Akitsumaru|Akitsumaru Kai]]'s stock equipment.
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− | **However as CVL must have a bomber to attack anything (including ASW), Type 97 (931 Air) is still the second-best (behind [[Tenzan (931 Air Group)]]) for a CVL to equip when maximizing ASW stats.
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− | '''[[Abukuma]]''' (Kai Ni)
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− | *A light cruiser capable of equipping [[Type A Ko-hyoteki]] without having to be a CLT.
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− | **While her torpedo strength isn't nearly as strong as [[Kitakami]], [[Ooi]], or [[Kiso]], the main advantage she has over them is her accessibility as a CL.
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− | *Abukuma is also capable of equipping [[Daihatsu-class Landing Craft|Daihatsu-class Landing Crafts]] for expedition and Transport Operations.
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− | '''[[Kinu]]''' (Kai Ni)
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− | *A light cruiser capable of equipping [[Daihatsu-class Landing Craft|Daihatsu-class Landing Crafts]] for expedition and Transport Operations.
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− | **Unlike most Daihatsu carrying ships, Kinu comes with a unique feature that allows her to gain an '''extra 5% resources''' by herself making her count as a [[Daihatsu-class Landing Craft|Daihatsu-class Landing Crafts]].
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− | *While lacking in firepower, she makes up in it with special Anti-Air Cut Ins which allows her to shoot down 5 planes per slot.
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− | **While not as strong as the Akizuki's class's guaranteed plane shoot down, it does however comes close making her a decent choice to use as a possible subsitute for the Akizuki Class or Maya.
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− | *Is required for a quest line to gain a [[Toku Daihatsu-class Landing Craft|Toku Daihatsu-class Landing Crafts]]
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− | *Can also improve [[Daihatsu-class Landing Craft|Daihatsu-class Landing Crafts]] into [[Toku Daihatsu-class Landing Craft|Toku Daihatsu-class Landing Crafts]] via [[Akashi's Improvement Arsenal]]
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− | '''[[Ooshio]]''' (Kai Ni)
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− | *Gains the ability to equip [[Daihatsu-class Landing Craft|Daihatsu-class Landing Crafts]] for expeditions, Transport Operations, and overall quite good combat stats.
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− | **Experience Admirals may consider training her for extra [[Daihatsu-class Landing Craft|Daihatsu-class Landing Crafts]] if they have
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− | '''[[Shoukaku]]/[[Zuikaku]]''' (Kai Ni)
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− | *Requires a [[Prototype Flight Deck Catapult]] in addition to a blueprint for remodeling to Kai Ni.
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− | *Kai Ni forms gain medium range over the short range of other carriers.
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− | *Secondary Kai Ni B-form unlocked at level 88 and level 90 respectively, which turns them into Armoured Aircraft Carriers
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− | ** Gains additional firepower and the ability to launch planes even at moderate damage at the cost of smaller plane slots than the initial Kai Ni.
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− | ** Able to freely switch between Kai Ni-A and Kai Ni at the cost of ~1200 Ammo and ~4500 Steel per switch and having additional modernization bonuses reverted.
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− | <br>-->
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| + | =See Also= |
| + | [[Medal]]<br> |
| + | [[Remodel (Mechanic)|Remodel]]<br> |
| + | [[Help:Ship Priority]]<br> |
| {{Mechanics}} | | {{Mechanics}} |