Changes
→CI:
- Despite highest activation rate, CI + radar setup provides a chance (~40%) to trigger secondary gun CI, which has only '''''110%''''' damage modifier post-cap. This could be awkward when facing heavy armor enemies.
- Despite highest activation rate, CI + radar setup provides a chance (~40%) to trigger secondary gun CI, which has only '''''110%''''' damage modifier post-cap. This could be awkward when facing heavy armor enemies.
- It gives accuracy boost. (equivalent to DA ??)
- It gives accuracy boost.
- If you're confident with your firepower, avoiding overkill on weak enemies and/or pursuing higher activation rate, CI + radar is a good choice.
- If you're confident with your firepower, avoiding overkill on weak enemies and/or pursuing higher activation rate, CI + radar is a good choice.
- Works well with AP shells. Recommended when dealing with Ru-Class Battleships and above.
- Works well with AP shells. Recommended when dealing with [http://kancolle.wikia.com/wiki/Battleship_Ru-Class Ru-Class Battleships] and above.
- Highest damage (single strike): '''''130%''''' damage for AP shell CI, o''r '''150%, '''for AP shell hybrid setup.''
- Highest damage (single strike): '''''130%''''' damage for AP shell CI, o''r '''150%, '''for AP shell hybrid setup.''
== Practical Use in Game & Suggestions ==
== Practical Use in Game & Suggestions ==
# '''Level up your ships & marry them.''' Ship level correlates with their individual LoS stat, and a high FLoS would guarantee your ships to DA/CI frequently in battles. Also, if we assume a linear LoS growth, lv150 ships would have 50% more LoS than lv99 ships. It means if your central fleet is at lv99, they'd have FLoS ~400 (+10% DA/CI chance). When they're leveled to lv150, you'll have FLoS ~600 (+30% DA/CI chance). No wonder how lv150 ships could do DA/CI so frequently in the videos uploaded.
# '''Level up your ships & marry them.''' Ship levels affect their individual LoS stat, and a high FLoS would guarantee your ships to DA/CI frequently in battles. Also, if we assume a linear LoS growth, lv150 ships would have 50% more LoS than lv99 ships. It means if your central fleet is at lv99, they'd probably have FLoS ~400 (+10% DA/CI chance). When they're leveled up to lv150, you'll have FLoS ~600 (+30% DA/CI chance).
# Since fatigue doesn't seem to penalize the trigger rates while DA / CI boosts shelling accuracy, you could use it to counter fatigue. For example, '''leveling your ships at 3-2a with red faces.''' This method could drastically speed up your leveling, but less resource friendly (more buckets & repair cost).
# Since fatigue doesn't seem to penalize the trigger rates while DA / CI boosts shelling accuracy, you could use it to counter fatigue. For example, '''leveling your ships at 3-2a with red faces.''' This method could drastically speed up your leveling, but less resource friendly (more buckets & repair cost).
# If ELoS (effective LoS) is prioritized, you wish to have more seaplane bombers, and/or you don't have good radars, ''equip an extra seaplane on your 4th slot'' is usually a good choice.
# If ELoS (effective LoS) is prioritized, you wish to have more seaplane bombers, and/or you don't have good radars, '''''equip an extra seaplane on your 4th slot''''' is usually a good choice.
# '''For newer players, hybrid setup is recommended''' since your FLoS (fleet total LoS) is usually very low, which in turn will greatly penalize your ship's artillery spotting chances. Hybrid setup, however, has the highest base trigger chances while not so affected by FLoS. However, you should always get AS+(制空権確保). Also be aware that using 2 x Main + 1 x Sec would shift your DA into CI in night battles, which is very dependent on luck stat & placement (flagship)..
# '''For newer players, hybrid setup is recommended''' since your FLoS (fleet total LoS) is usually very low, which in turn will greatly penalize your ship's artillery spotting chances. Hybrid setup, however, has the highest base trigger chances while not so affected by FLoS. However, you should always get AS+(制空権確保) and maximize your ship's firepower through modernization. Please be aware that using 2 x Main + 1 x Sec would shift your DA into CI in night battles, which is very dependent on luck stat & placement (flagship)..