Changes

Line 435: Line 435:     
Note: Mertis are like a value
 
Note: Mertis are like a value
 +
 +
Aerial phase has 3 stages.
 +
stg1 consists of planes from both sides shooting each other down.
 +
stg2 consists of ship AA shooting enemy planes down.
 +
stg3 consists of the remaining bombers attacking and dealing damage.
 +
 +
stg3 has a base accuracy of 95. Contact has its own modifier unrelated to the ships.
 +
 +
Evasion term is the same for any and all attacks targeting the ship.
 +
 +
==Page 14-16 Info==
 +
 +
Page 14-16 dump. This guy kept sticking to an old LoS formula so he included all of them. Just take the first one.
 +
 +
Each ship's LoS is √(base LoS - 2) + equipment LoS - difficulty value*2
 +
Add all individual ship LoS to get total fleet LoS
 +
 +
Each equipment's effective LoS is calculated as follows
 +
 +
(√(upgrade level)*B + equipment's LoS stat)*A
 +
 +
(C or D/E/E2 or K1 or K2) (6 LoS formulas total)
 +
 +
Carrier-based bomber A = 0.8/3.2/2.4000000000000004
 +
Carrier-based recon A = 1.0/4.0/3.0
 +
Recon seaplane A = 1.2/4.8/3.5999999999999996
 +
Seaplane bomber A = 1.1/4.4/3.3000000000000003
 +
Other A = 0.6/2.4/1.7999999999999998
 +
 +
Carrier-based recon B = 1.2
 +
Recon seaplane B = 1.2
 +
Seaplane bomber B = 1.15
 +
Small radar B = 1.25
 +
Large radar B = 1.4
 +
ASW patrol aircraft B = 1.0
 +
Searchlight B = 1.2
 +
Other B = 0
 +
 +
Only Kai 2 ships have a difficulty value, which is exclusive to the Vita game. D/C/B/A/- have values of 1,3,6,12,18 respectively.
 +
 +
 +
 +
There are a few functions exclusive to the Vita game.
 +
There are 9 commands.
 +
Shelling, Approach, Evade, Withdraw, Assault, Concentrated Fire, Aerial, ASW, Torpedo
 +
 +
Evade increases evasion of all ships
 +
Approach increases hit rate but decreases evasion
 +
Assault is Shelling + Approach
 +
Concentrated Fire is increase hit rate + shelling
 +
If Withdraw is successful, you can avoid day battle
 +
For combined fleet, you can Withdraw once the first fleet finishes shelling
 +
 +
If you don't pick Aerial first, you won't have opening aerial phase
 +
If you pick Shelling, Assault or Concentrated Fire second, only 3 ships will fire
 +
 +
 +
 +
Yasen flagship protection: chance of proc is 45% in line ahead, 75% in ring, and 60% otherwise. Any of the other ships that can be targeted will be randomly selected to protect the flagship.
 +
 +
 +
 +
If both sides are either line ahead or double line and the engagement is doukousen
 +
1st ship can only target enemy ships 1 or 2, 2nd ship can only target ships 1, 2 or 3, and so on
 +
Other engagement forms also have restrictions, but the restrictions are more complicated
advmod, cssedit, Moderators, oversight, prechecked, Account Reviewers
18,478

edits