Changes

56 bytes added ,  10 years ago
→‎Night Combat: Clarification and correction.
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*Auxiliary equipment (e.g radar, sonar/depth charge, searchlight, turbine, special ammunition, pure AA equipment(green), and midget-sub) will not affect the combination.
 
*Auxiliary equipment (e.g radar, sonar/depth charge, searchlight, turbine, special ammunition, pure AA equipment(green), and midget-sub) will not affect the combination.
 
*If night combat nodes are anticipated, it can be very helpful to utilize specialized night battle equipment such as [[Star Shell]]s and [[Searchlight]].  [[Type 98 Recon Seaplane (Night Scout)]] is also an option.
 
*If night combat nodes are anticipated, it can be very helpful to utilize specialized night battle equipment such as [[Star Shell]]s and [[Searchlight]].  [[Type 98 Recon Seaplane (Night Scout)]] is also an option.
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*Formation bonuses and penalties apply in night battles, but Engagement Forms do not.
 
<span style="font-size:15px;font-weight:bold;">Night Battle Attack Types</span>
 
<span style="font-size:15px;font-weight:bold;">Night Battle Attack Types</span>
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|Anti-Submarine
 
|Anti-Submarine
 
| colspan="4" rowspan="1" |
 
| colspan="4" rowspan="1" |
Any enemy submarines will force Destroyers and Light Cruisers to target them.  Cut-In and Double Attacks are ignored.  In normal Night Battles, ASW damage is scratch damage only.  In battles starting at night, Formation Modifiers and Engagement Form Modifiers apply.
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Any enemy submarines will force Destroyers and Light Cruisers to target them.  Cut-In and Double Attacks are ignored.  In normal Night Battles, ASW damage is scratch damage only.  In battles starting at night, Formation Modifiers apply.
 
|}
 
|}
 
=====<span style="font-size:12px;font-weight:bold;">Cut-in Equipment Setups</span>=====
 
=====<span style="font-size:12px;font-weight:bold;">Cut-in Equipment Setups</span>=====
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