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*Lost of Air superiority or having Air Parity will result in enemies able to do artillery spotting.
*Lost of Air superiority or having Air Parity will result in enemies able to do artillery spotting.
*Also refered as Artillery Firing Calibration (<span style="color:rgb(41,47,51);font-family:Arial,sans-serif;line-height:18px;white-space:pre-wrap;">弾着修正射撃)</span>
*Also refered as Artillery Firing Calibration (<span style="color:rgb(41,47,51);font-family:Arial,sans-serif;line-height:18px;white-space:pre-wrap;">弾着修正射撃)</span>
*<span style="color:rgb(41,47,51);font-family:Arial,sans-serif;line-height:18px;white-space:pre-wrap;">Seaplane bombers can now be used in Artillery Spotting. ([https://twitter.com/KanColle_STAFF/statuses/459604731564802048 25/4/2014] )</span>
*<span style="color:rgb(41,47,51);font-family:Arial,sans-serif;line-height:18px;white-space:pre-wrap;">Seaplane bombers can now be used in Artillery Spotting. ([https://twitter.com/KanColle_STAFF/statuses/459604731564802048 25/4/2014] )</span>
*#equipped with '''main artillery and secondary artillery (without AP shell)'''. (Eg. {{Template:RedGunHeavy}}{{Template:YellowGun}})
*#equipped with '''main artillery and secondary artillery (without AP shell)'''. (Eg. {{Template:RedGunHeavy}}{{Template:YellowGun}})
*#*Damage: 110 %
*#*Damage: 110 %
*#equipped with '''main artillery, secondary artillery and a radar '''(Eg. {{Template:RedGunHeavy}}{{Template:YellowGun}}{{Template:Radar}})
*#*Damage: 120%
*#equipped with '''main artillery, secondary artillery and a '''[[Type 91 Armor-Piercing (AP) Shell]].
*#equipped with '''main artillery, secondary artillery and a '''[[Type 91 Armor-Piercing (AP) Shell]].
*#*Damage: 130 %
*#*Damage: 130 %
*Trigger chance: '''~50%'''
*Trigger chance: '''~50%'''
<u>Mixed Attack</u>
<u>Mixed Attack</u>
[[File:KanColle-140425-16133343.png|thumb|Cut-in Type Mixed Attack Observed Fire with 2 Main & Type 91 AP Shell.]]
[[File:KanColle-140425-16133343.png|thumb|Cut-in Type Mixed Attack Observed Fire with 2 Main & Type 91 AP Shell.]]
*#*Double attack Damage: 120 % x 2
*#*Double attack Damage: 120 % x 2
*Trigger chance: '''Equally distributed, ~30% each '''(Single attack, Double attack and Cut-in attack).
*Trigger chance: '''Equally distributed, ~30% each '''(Single attack, Double attack and Cut-in attack).
Notes:
Notes:
*LUCK stat doesn't seem to affect trigger chance of any observed fire.
*LUCK stat doesn't seem to affect trigger chance of any observed fire.
*[[Type 91 Armor-Piercing (AP) Shell]] {{Template:RedAmmo}}is considered an artillery weapon.
*'''[[Type 91 Armor-Piercing (AP) Shell]] {{Template:RedAmmo}} and [[List of Radars by stats|Radar]] '''{{Template:Radar}}''' enhances damage of cut-in type observed fire.'''
*'''[[List of Radars by stats|Radars]] {{Template:Radar}}, '''[[Type 91 Armor-Piercing (AP) Shell]] {{Template:RedAmmo}}''' , [[Type 3 Shell]] {{Template:GreenAmmo}}, [[List of Torpedoes by stats|torpedoes]] {{Template:TorpedoWeapon}} and [[List of Anti-Air Guns by stats|machine guns]] {{Template:GreenGunMG}} are non-artillery equipments.'''
*'''[[List of Radars by stats|Radars]] {{Template:Radar}} , [[Type 3 Shell]] {{Template:GreenAmmo}}, [[List of Torpedoes by stats|torpedoes]] {{Template:TorpedoWeapon}} and [[List of Anti-Air Guns by stats|machine guns]] {{Template:GreenGunMG}} are non-artillery equipments.'''
=====Full List=====
====='''Full List'''=====
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{| class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-nightcombat""
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