Changes
→Victory Conditions
;S (Victory)
;S (Victory)
*All enemy ships sunk and no allied ships sunk.
*All enemy ships sunk and no allied ships sunk.
**If you sink at least one your ship in the process, you'll be given rank B
;A (Victory)
;A (Victory)
*No friendly ships sunk and required number of enemy ships sunk (see below).
*No friendly ships sunk and required number of enemy ships sunk (see below).
*Enemy flagship sunk.
*Enemy flagship sunk.
**Sinking the enemy flagship guarantees at least a B regardless of other conditions.
**Sinking the enemy flagship guarantees at least a B regardless of other conditions.
*Damage gauge at least twice enemy damage gauge.
*Damage gauge at least 2.5 times higher enemy damage gauge.
*Friendly ship sunk and all enemy ships sunk.
*Enemy flagship sunk, friendly ships sunk and number of friendly sunken ships is lower than enemy sunken ships.
;C (Tactical Defeat)
;C (Tactical Defeat)
*Didn't clear any of the conditions for A or B, but enemy took over a certain amount of damage.
*Didn't clear any of the conditions for A or B, but enemy took over a certain amount of damage.
*Damage gauge higher than enemy gauge, but not reaching twice as much.
*Damage gauge higher than enemy gauge, but not reaching 2.5 times as much.
*Friendly ship sunk, damage gauge higher than enemy, but not twice as much.
*Friendly ship sunk, damage gauge higher than enemy, but not 2.5 times as much.
*Friendly flagship got heavy damage while doesn't met the conditions for A or B.
*Enemy flagship sunk, friendly ships sunk and number of friendly sunken ships is higher or equal to enemy sunken ships.
;D (Defeat)
;D (Defeat)
*Enemy took less than a certain amount of damage.
*Enemy took less than a certain amount of damage.
*Over a certain number of friendly ships sunk. (see below)
*Over a certain number of friendly ships sunk. (see below)
*Friendly ship sunk while not meeting any victory conditions.
*Friendly ship sunk while not meeting any victory conditions.
*No damage done to enemy, while taking over a certain amount.
*No damage done to enemy, while taking over a certain amount (Never happens in a fleet of 1).
** 2 ships out of a fleet of 3
** 2 ships out of a fleet of 3
** 1 ship out of a fleet of 2
** 1 ship out of a fleet of 2
*Victory status affects the chance of getting drops and rare drops on the specified node.
*Victory status affects the chance of getting drops and rare drops on the specified node.
**B victories tend to have no drops, while Perfect S has the highest chance for rare drops.
**B victories tend to have no drops, while Perfect S has the highest chance for rare drops.