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Kongou is the nameship of the four Kongou-class fast battleships. Her sister ships are [[Hiei]], [[Haruna]] and [[Kirishima]].  
 
Kongou is the nameship of the four Kongou-class fast battleships. Her sister ships are [[Hiei]], [[Haruna]] and [[Kirishima]].  
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<br>Classified as a Fast Battleship in-game. The Kongou-class boasts good all-around stats for daytime surface combat and a slightly higher evasion than other battleships. Battleships generally do not have torpedoes and thus they can not take part in the closing torpedo phase, nor gain an additional boost to their night-time firepower. In addition for being the largest surface vessels armed with conventional ballistic weapons, battleships have four equipment slots once fully upgraded and have access to catapult-based seaplanes that can enable daytime artillery spotting with the appropriate equipment setups.
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<br>Classified as a Fast Battleship in-game. The Kongou-class boasts good all-around stats for daytime surface combat and a slightly higher evasion than other battleships. Battleships generally do not have torpedoes and thus they can not take part in the [[Combat#Day_Combat|closing torpedo phase]], nor gain an additional boost to their [[Combat#Night_Combat|night-time firepower]]. In addition for being the largest surface vessels armed with conventional ballistic weapons, battleships have four equipment slots once fully upgraded and have access to [[List_of_Seaplanes_by_stats|catapult-based seaplanes]] that can enable [[Combat/Artillery_Spotting|daytime artillery spotting with the appropriate equipment setups.]]
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<br>Furthermore, due to her Fast speed she can take part in fleets that require a fleet consisting entirely of fast ships, opening up opportunities for alternate routes in select maps that have branching rules related to fleet speed. As a battleship, she enables an additional surface shelling phase in all daytime combat for both friendly and hostile forces.
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<br>Furthermore, due to her Fast speed she can take part in fleets that require a fleet consisting entirely of fast ships, opening up opportunities for alternate routes in select maps that have branching rules related to fleet speed. As a battleship, she enables an [[Combat#Day_Combat|additional surface shelling phase]] in all daytime combat for both friendly and hostile forces.
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<br> However, battleships do not come equipped with anti-submarine warfare (ASW) capabilities and are thus susceptible to enemy submarine squadrons, which is why battleships highly reliant on lighter ships like Destroyers or Light Cruisers to dispatch them. This is generally advised, as having a single battleship in an ASW-fleet enables an additional attack for all surface ships to dispatch submarines without the submarines gaining any additional attacks outside their opening and closing torpedoes. An Aviation Battleship is typically recommended, since they are capable of attacking submarines with their seaplane bombers but all aviation battleships are currently slow and might lead to unfavorable routes.
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<br> However, battleships do not come equipped with anti-submarine warfare (ASW) capabilities and are thus susceptible to enemy submarine squadrons, which is why battleships highly reliant on lighter ships like Destroyers or Light Cruisers to dispatch them. This is generally advised, as having a single battleship in an ASW-fleet enables an additional attack for all surface ships to dispatch submarines without the submarines gaining any additional attacks outside their opening and closing torpedoes. An [[List_of_Aviation_Battleships_by_upgraded_maximum_stats|Aviation Battleship]] is typically recommended, since they are capable of attacking submarines with their seaplane bombers but currently all aviation battleships are slow and might lead to unfavorable routes.
 
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TO-DO:
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*New quotes template such as [[Fubuki]]
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**Make collapsible categories for quotes
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*Do the math for construction rates for the chosen recipes from Poi or stuff
      
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