Changes

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*The changes allow her to hit harder and earlier during daytime. Since she's an installation-type abyssal ship, she uses the carrier damage calculation formula (even though it is displayed as shelling). Thus, her shelling damage, not counting her equipment or the bonus from AP shell, is already over the day battle cap even with <span style="color:red">Red T</span> engagement. She also gains double attack during night battle (with a more reasonable, but still deadly, damage).
 
*The changes allow her to hit harder and earlier during daytime. Since she's an installation-type abyssal ship, she uses the carrier damage calculation formula (even though it is displayed as shelling). Thus, her shelling damage, not counting her equipment or the bonus from AP shell, is already over the day battle cap even with <span style="color:red">Red T</span> engagement. She also gains double attack during night battle (with a more reasonable, but still deadly, damage).
 
*On the final form, her escort ships also become tougher (Elite/Flagship Transports and Elite CA Ne-class replaces the DD I/Ha-class Late Model). It is recommended to equip 1 to 2 BBs with AP Shell to clear out the escort ships during daytime to allow focused fire at night.
 
*On the final form, her escort ships also become tougher (Elite/Flagship Transports and Elite CA Ne-class replaces the DD I/Ha-class Late Model). It is recommended to equip 1 to 2 BBs with AP Shell to clear out the escort ships during daytime to allow focused fire at night.
:*If using a Yamato-Class, an AP shell may not be necessary as the base firepower of Yamato can still severely damage the Ru-Kais
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:*If using a Yamato-Class or Iowa, an AP shell may not be necessary as the base firepower of Yamato can still severely damage the Ru-Kais.
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::Alternatively, you can also go with 2 Main guns + AP Shell + Type 3 Shell for the Yamato-Class or Iowa which can work effectively if you make it to the boss node. Allowing you to do decent damage to the [[Harbor Princess]] during the daytime, and a stronger chance of scoring the kill at night battle.
 
:*Otherwise, try to give the AP shell to a battleship with Very Long range, either a Littorio-Class battleship, or any battleship equipped with the Italian 381mm guns.
 
:*Otherwise, try to give the AP shell to a battleship with Very Long range, either a Littorio-Class battleship, or any battleship equipped with the Italian 381mm guns.
  
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