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<br />
 
<br />
 
===Stage Guide===
 
===Stage Guide===
 +
{{MapBranchingTable
 +
|title = 2-2 Branching Rules
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|expand = true
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|id = 2-2
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|C/empty -> B, D, E =
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* Meeting '''ANY''' of the following requirements forces you to B:
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** Amount of (CV(L/B) ≥ 3
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** Amount of BBV ≥ 2
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** Fleet contains AO
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* Go to E if fleet contains AV/AS.
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* Random routing between B and D if fleet contains BBV.
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* Random routing between B and E if fleet contains both BBV and AV/AS.
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* Otherwise, random routing between D and E.
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 +
|E -> F/resource, G, K =
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* Meet '''ALL''' of the following requirements to go to F:
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** Amount of DE ≥ 2
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** Fleet contains AV
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* Meet '''ALL''' of the following requirements for random routing between F and K:
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** Amount of DD ≥ 2
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** No CV(L/B) or (F)BB(V)
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** Fleet contains AV
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* Meet '''ALL''' of the following requirements to go to K:
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** Amount of DD ≥ 2
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** Amount of CV(L/B)+(F)BB(V) = 1
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** No AV
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* Go to G if amount of CV(L/B)+(F)BB(V) ≥ 4
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* Otherwise, random routing between G and K.
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 +
|G -> H/empty =
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* Do not meet the requirements to go to K.
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|G -> K =
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* Meet '''ALL''' of the following requirements (low sample, random routing might be possible):
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** Fleet contains DD
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** No CV(L/B)
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** Fleet must contains (F)BB(V?)
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|H/empty -> I/empty, J/resource, K =
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* Meet '''ALL''' of the following requirements to go to K:
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** Amount of (F)BB(V) ≤ 1
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** Amount of (F)BB(V)+CV(L/B) ≤ 3
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** Amount of CLT ≤ 1
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** No SS(V)
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** ???
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* Random routing to J is affected by the amount of DDs, exact requirements unknown.
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* Otherwise, random routing between I and K.
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}}
 
{{AirControlSystem
 
{{AirControlSystem
 
| Map = 2-2
 
| Map = 2-2
 
| AS = 41
 
| AS = 41
 
}}
 
}}
      
===Tips===
 
===Tips===
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