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Branching compositions were reported [https://docs.google.com/spreadsheets/d/1jy5-D538mPR7a7LX1NB1w57GN_uriWUC7Y3GGWCBwKY here] over the course of the event.
 
Branching compositions were reported [https://docs.google.com/spreadsheets/d/1jy5-D538mPR7a7LX1NB1w57GN_uriWUC7Y3GGWCBwKY here] over the course of the event.
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|tips = *The boss fleet will only change to its Last Dance pattern when you reach the boss node with a fleet that would completely deplete what remains of the Transport Bar with an S-Rank.
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|tips =  
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*'''Recommended Compositions'''
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*'''Transport Escort Combined Fleet''' 4DD 2CAV + 1CL, 3DD, 2CA
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** '''+''' Depletes TP Gauge Faster
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** '''-'''Will require you to go through tough nodes to reach the boss node
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** '''-''' Route change at final stretch makes completing map even more harder for this fleet.
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**Fleet takes route ADEHKM up until the Boss Gauge reaches until Transport Gauge reaches 25% of TP points remaining.
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**Upon the Transport Gauge reaching 25% left, the '''routing path will change''' to ADEHJHKM (Yes, you get sent to H twice)
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**You can choose to change your path by going to G to avoid this problem and go via route ADGJHKM.
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**It's strongly recommended to only use this up until the gauge is at 25% then switch to '''Carrier Task Force'''.
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**Consider having [[LBAS]] Target Nodes H and M to ensure the safety of your fleet.
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*The boss fleet will only change to its Last Dance pattern when you reach the boss node with a fleet that would completely deplete what remains of the Transport Bar with an S-Rank.
    
<tabber>Hard=
 
<tabber>Hard=
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