Changes

add some QA done to death.
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Gathering resources come in 4 ways:
 
Gathering resources come in 4 ways:
 
#Just wait it out. Fuel, ammo and steel regenerates at 3 points per 3 minute. Bauxite is 1 point per 3 minute.
 
#Just wait it out. Fuel, ammo and steel regenerates at 3 points per 3 minute. Bauxite is 1 point per 3 minute.
#Expeditions.
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#[[Expedition|Expeditions]].
 
#During Sortie, there are nodes that grant you resources.
 
#During Sortie, there are nodes that grant you resources.
#Dailies/Quests/Missions
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#[[Quests|Dailies/Quests/Missions]]
 
      
====Alright, I built my ship, kicked some ass and I noticed the orange faces. What gives?====
 
====Alright, I built my ship, kicked some ass and I noticed the orange faces. What gives?====
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Fatigue. It's accumulated when you sent your ships to sortie and its stacked through subsequent sortie. How much fatigue accumulated depends on the performance in battle. When you see the faces, let them rest for a while (orange: 10-11 mins, red: 21-40mins). Docking would help as well.
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Fatigued effects:
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*Stats penalty (Lowered firepower, evasion)
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*Higher chance of ship sinking even when it's only slightly (小破) or moderately damaged (中破).
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Fatigue. It's accumulated when you sent your ships to sortie and its stacked through subsequent sortie. How much fatigue accumulated depends on the performance in battle. When you see the faces, let them rest for a while (orange: 10-11 mins, red: 21-40mins). Docking would help as well. Note: The higher the fatigue, the more probable it is to sink when heavily damaged.
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====My ship is sparkling/glittering!====
 
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The inverse of fatigue is sparkle which promises boost to stats<sup>[?]</sup> and last indefinitely until the next sortie/practice/expedition.  
 
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<div id="sparkle_effect">Sparkle effects:</div>
The inverse of fatigue is sparkle which promises boost to stats<sup>[?]</sup> and last indefinitely until the next sortie/practice/expedition. More details - Sparkling: increased evasion and firepower; full sparkling fleets will return 150% resource gains on expeditions. Fatigued: lowered firepower, evasion, ships can be sunk despite entering battle at half damage or above.
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*Stats boost (Increased firepower, evasion)
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*150% resource gain and higher chance to get special item on expedition.
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====I notice there are a heart-lock in the ship selection screen.====
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Click that and the designated ship will not appear in scrap/modernization material list. Useful if you don't want to accidentally lose her.
    
====Oh, and how about expedition?====
 
====Oh, and how about expedition?====
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==Sortie==
 
==Sortie==
   
====Why do I keep getting sent to the wrong place?====
 
====Why do I keep getting sent to the wrong place?====
 
Different nodes on different maps will have different requirements. Some of the nodes are random in nature while the rest are dependent on your fleet composition (Boss in 3-2 for example can only be reached by a fleet of destroyers)<div style="color:white;">.Which is kinda bullshit, considering you're supposedly using a compass, yet apparently the compass spins like the fucking wheel of fortune in order to point you to your next node. </div>
 
Different nodes on different maps will have different requirements. Some of the nodes are random in nature while the rest are dependent on your fleet composition (Boss in 3-2 for example can only be reached by a fleet of destroyers)<div style="color:white;">.Which is kinda bullshit, considering you're supposedly using a compass, yet apparently the compass spins like the fucking wheel of fortune in order to point you to your next node. </div>
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====I saw a red text on my screen before I sortie, what does it mean?====
 
====I saw a red text on my screen before I sortie, what does it mean?====
 
You have reached the maximum limit of ships in your dock (default: 100 ships). Consider scrapping or use them as modernizing material before heading out. You will not be able to obtain new ships if you reach the limit. If you wish to expand your docks so you can collect more ships, you have to buy it from the cash shop. Refer to [http://pastebin.com/jvTQfLqb pastebin] for more information on hating your money.
 
You have reached the maximum limit of ships in your dock (default: 100 ships). Consider scrapping or use them as modernizing material before heading out. You will not be able to obtain new ships if you reach the limit. If you wish to expand your docks so you can collect more ships, you have to buy it from the cash shop. Refer to [http://pastebin.com/jvTQfLqb pastebin] for more information on hating your money.
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====What happened if i disconnected to the game during a battle?====
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The game will calculate the battle results and your fleet will automatically return to base.
    
====I notice some players are farming those poor Isuzus, why?====
 
====I notice some players are farming those poor Isuzus, why?====
 
Isuzu Kai (五十鈴改) has stock equipment which is desirable to a lot of teitoku ([[12.7cm Twin High-Angle Cannon]] and [[Type 21 Air Radar]]). Combined with her value as modernization material (+4 AA) and low remodel level requirement (Lv.12), It's an attractive proposition.
 
Isuzu Kai (五十鈴改) has stock equipment which is desirable to a lot of teitoku ([[12.7cm Twin High-Angle Cannon]] and [[Type 21 Air Radar]]). Combined with her value as modernization material (+4 AA) and low remodel level requirement (Lv.12), It's an attractive proposition.
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==Practice Battle/PVP==
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====How could other admiral have significantly higher leveled ships?====
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They rarely do expedition and routinely sortie with their PVP fleet, it doesn't really matter for you.
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====The other admiral use a fleet of low-level ships, why would he do that?====
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It's to make you easier to have sparkle. see [[#sparkle_effect|sparkle effect]] for more details.
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To help other admirals (and hopefully you as well), '''please make sure your main fleet consist only a high level ship (more exp to them) or low level ship when you will be offline for a while.'''
    
==Equipment and Stats==
 
==Equipment and Stats==
   
====What does each stat mean?====
 
====What does each stat mean?====
 
*耐久 (Endurance) - HP
 
*耐久 (Endurance) - HP
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Generally if the stat is 0, it means the ship can't do anything pertaining to that and there's no way you could increase it.
 
Generally if the stat is 0, it means the ship can't do anything pertaining to that and there's no way you could increase it.
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====What do the stars underneath the ship level mean?====
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How close they are to their max stats.
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====Is it worth to turn Fuso, Mogami, etc into aviation battleships/cruiser?====
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Worth it.
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Firepower stats drops a little, but every other stats increase. Their Aviation BB-form are still eligible for the quest completion.
    
====Does slot positioning of the equipment matter?====
 
====Does slot positioning of the equipment matter?====
 
In general, yes. For ships capable of carrying aircraft, each slot may gives different aircraft-carrying capacity. see [[#What_does_the_number_beside_my_plane_stand_for.3F|below]].
 
In general, yes. For ships capable of carrying aircraft, each slot may gives different aircraft-carrying capacity. see [[#What_does_the_number_beside_my_plane_stand_for.3F|below]].
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====Is there any equipment that could do preemptive strike?====
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Torpedo and dive bomber could do it on the opening bombing phase. Ship or submarine equipped with midget submarine Type A Ko-hyoteki (甲標的 甲) also allows you to have opening torpedo attack.
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====What is the function of the green ammo?====
 
====What is the function of the green ammo?====
'''Sanshiki''', '''San-Shiki''' or '''sanshikidan''' (lit. "type 3") ammunition is a combined shrapnel and incendiary round for anti-aircraft use, used by the Imperial Japanese Navy. The shell was designed for several gun calibers. The round was equipped with a delay fuse set before firing, that detonated the shell at the set altitude; on explosion, the steel stays and the incendiary tubes were ejected in a 20-degree cone forward, with the shell fragments from the explosion itself further increasing the amount of debris. The incendiary tubes ignited about a half-second later and burned for five seconds with 16-foot long flames.
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'''Sanshiki''', '''San-Shiki''' or '''sanshikidan''' (lit. "type 3") ammunition is a combined shrapnel and incendiary round for anti-aircraft use, used by the Imperial Japanese Navy. The shell was historically designed for several gun calibers such as [[41cm Twin Cannon]], [[20.3cm Twin Cannon]], and [[12.7cm Twin Cannon]].
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Designed for:
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In essence, it makes your non-AA gun perform like a flak gun.
*41cm Twin Cannon
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*20.3cm Twin Cannon
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*12.7cm Twin Cannon
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TL;DR It makes your red (and maybe yellow?) gun perform like a flak gun.
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*Incorrect fleet composition; see [[Expedition#Composition|Composition]] for more details.
 
*Incorrect fleet composition; see [[Expedition#Composition|Composition]] for more details.
 
*Not resupplying your ship beforehand.
 
*Not resupplying your ship beforehand.
      
====What expedition is the most efficient?====
 
====What expedition is the most efficient?====
 
See [[Expedition#Theoretical Hourly Net Earnings|Theoretical Hourly Net Earnings]].
 
See [[Expedition#Theoretical Hourly Net Earnings|Theoretical Hourly Net Earnings]].
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*Always have your fleet full of sparkle when going into long expedition, see [[#sparkle_effect|sparkle effect]].
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*Using ships with low fuel and ammo cost is another way to optimize the efficiency of your expedition.
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* '''Remodeled ship may have up to 27% increase in fuel/ammo usage.''' While it is not significant, please take it into consideration in deciding your expedition fleet.
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