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| + | This maps consists of battles that will mainly consist of fighting smaller ships, and going through various air strikes. To ensure the safest path towards the boss node, consider using the following fleet: |
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| + | '''Recommended Fleet''': 2CV, 2BB, 2 DD (''Fleet must include several '''European ships''' see detail on this below'') |
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| + | '''Path:''' A -> B ->C/D -> E -> I -> K -> M |
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| + | Depending on the difficulty, you will need to bring the following number of '''European ships''' in your fleet to meet the requirements to go this path: |
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| + | *1 '''European ship''' on Easy |
| + | *2 '''European ship''' on Normal |
| + | *3 '''European ship''' on Hard |
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| '''European Ships''' | | '''European Ships''' |
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| * Whether U-511/Ro counts as a foreign ship remains to be investigated | | * Whether U-511/Ro counts as a foreign ship remains to be investigated |
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| + | * If you're new and lack in foreign ships, consider training [[Richelieu]] to fill in the European ship requirement (if playing on Easy). As using the European ship fleet requirement is easier to play through the map compared to the alternative. |
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| + | *In terms of ships to bring, bring a destroyer that is capable Anti-Air Cut in (Especially the Akizuki class to help with the Air Attack nodes) |
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| + | * If the Submarines of Node A present an issue, consider bringing a DD that has strong ASW and has the ability to do preemptive ASW attacks on the node. Consider [[Libeccio]] if you have her well trained and need her to help assist with the European ship requirements. |
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| + | '''Alternative Recommended Fleet:''' 1 BBV/FBB, 1 CVL, 1 CL, 3DD |
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| + | '''Path:''' A -> B ->C/D -> E -> I -> K -> M |
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| + | Travels the same path as above fleet without the requirements of '''European ships''', but due to the low air power and fire power, it will become very difficulty to deal with most of the battles and Air attack nodes in general. |
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| + | All other information from above should be considered. |
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| + | '''Weakening the Boss Fleet''' |
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| + | As noted in Ooyodo's mission briefing notes it's possible to cut the enemies defense line (resulting in reducing the boss's fleets defenses). To do so, the following nodes must be completed with the following conditions: |
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| + | * '''A rank Node C and D on Easy/ Normal''' |
| + | * '''S rank Node C and D on Hard''' |
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| + | * Node C consists of a [[Supply Depot Princess]] along with some [[PT Imp Group]]s use Type3 and AA guns to help take out as many of the enemies there. |
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| + | * Node D consists of a Light enemys Ships along with some [[PT Imp Group]]s use AA guns to help remove the imps quickly. |
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| + | If possible, consider using a concentrated LBAS air strike on node C and D to help you win the fights and earn complete the requirements. |
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| + | If the requirements are met, you will hear a chime which indicates that the boss fleet has been weakened. |
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| + | '''Dealing with the [[Battleship Summer Princess]]''' |
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| + | The [[Battleship Summer Princess]] is within a combined fleet that consist of no carriers in battle so bringing a full set of land base bombers is recommended take down as many members of the fleet as possible to that you can focus more on the [[Battleship Summer Princess]]. |
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| + | AP shells are recommended for your battleships to help them deliver a strong blow against the [[Battleship Summer Princess]] |
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| + | Boss Support is also recommended to help make things easier in the process. |
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| + | '''Recommended LBAS Setup''' |
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| + | '''4 Land Based bombers''' or 3 Torpedo bobmers + Flying Boat |
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| + | *Due to the fact the boss has almost no air power, using this set up should be more than helpful taking out as many of the enemies as possible on the boss node. |
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| + | '''4 Type 21 fighters''' |
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| + | * Only consider using if you have issues with the Air attack nodes on F and K, as it'll help improve your chances of surviving those nodes, but will also mean making the boss node slightly more difficulty to beat. |
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| <tabber>Hard= | | <tabber>Hard= |