Changes
→E-6
* Boss: [[Battleship Princess]] (2 of them as flag and 2nd spot in final battle)
* Boss: [[Battleship Princess]] (2 of them as flag and 2nd spot in final battle)
* A: Fleet consisting of 1 BB (Ta), 1 CL (He), 2 CVL (Nu), and 2 DDs.
* A: Fleet consisting of 1 BB (Ta), 1 CL (He), 2 CVL (Nu), and 2 DDs.
* C: Fleet consisting of all subs (all have pre-torpedo option)
* C: Fleet consisting of all subs
* D & F: Night Battle nodes
* D & F: Night Battle nodes
* E: Empty
* E: Empty
* Medal x1
* Medal x1
|branching =
|branching =
* C
* 2+ SS/SSV guarantees the dead end at B
* D
* 2 CA/CAV or 2 CVL or 3 carriers guarantees node C
* 2 CVL guarantees node E
|tips =
|tips =
* Fleet comprised of 3CAs, 2CVLs, and 1CLT has been proven to go to boss node.
* Sparkle to increase evasion
* Fleet comprised of 3BBs, 2CVs, and 1CLT has been proven to go to boss node.
* Node C is desirable since submarines have poor hit rate and the node does not deplete ammo.
* With 2 CVL your route will be A C E H which can avoid all night battle nodes.
* Node H only has one round of shelling if you do not bring a battleship, but other nodes will be more difficult without one.
* North route example compositions:
**3BB 1CLT 2CVL
**2BB 2CLT 2CVL
* Middle/north route example compositions:
**2BB 1SSV 2CV 1CVL
**2BB 1CA 1CAV 2CV
**2CA 2CLT 1SSV 1CV
* Repairs tools can be used to great effect. Notably used on CV/CVLs for their low HP and armor.
* Repairs tools can be used to great effect. Notably used on CV/CVLs for their low HP and armor.
|dropsA =
|dropsA =