Changes
→E-1
*All the enemies, including the enemy DDs, have the ability to deal heavy damage to your ships REGARDLESS OF LEVEL OR EQUIPMENT (Boilers/Turbines). Keep this in mind before you decide to commit your higher-leveled ships just to complete E-1.
*All the enemies, including the enemy DDs, have the ability to deal heavy damage to your ships REGARDLESS OF LEVEL OR EQUIPMENT (Boilers/Turbines). Keep this in mind before you decide to commit your higher-leveled ships just to complete E-1.
* A node has a submarine (changes to 'Elite' after HQ lvl 59, which can shoot a potentially damaging opening torpedo)
* A node has a submarine (changes to 'Elite' after HQ lvl 59, which is accurate due to enemy formation)
An alternative to using Yuubari for ASW is to use a CLT with 1 sonar, 1 depth charge, 1 midget sub. CLT are much more durable and have preemptive torpedo attack in exchange for lack of night double attack.
* If you decide for northern route, have at least 150 FP for air superiority and stock some night battle equipment for the B node.
* If you decide for northern route, have at least 150 FP for air superiority and stock some night battle equipment for the B node.