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*'''Plane Capacity'''- The number of planes a kanmusu can hold which depending on the types of planes uses can allow you to perform various tasks. The more planes the more likely you can perform better damage or anti-air.
 
*'''Plane Capacity'''- The number of planes a kanmusu can hold which depending on the types of planes uses can allow you to perform various tasks. The more planes the more likely you can perform better damage or anti-air.
 
*'''Anti-Sub Warfare (ASW)'''- Determins how strong a kanmusu is when fighting an enemy sub unit and how much damage they'll deliver. The higher the ASW, the stronger the damage against submarines.
 
*'''Anti-Sub Warfare (ASW)'''- Determins how strong a kanmusu is when fighting an enemy sub unit and how much damage they'll deliver. The higher the ASW, the stronger the damage against submarines.
*'''Speed'''- Determines the Speed a ship goes which has an impact on the fleet's performance as well as possible pathing. Most ships can go either '''Slow''' or '''Fast''' but with additional gear, it's possible to influence to speed to increase further in some cases to '''Fast+''' or '''Fastest'''. For more on Speed influenceing from engine parts please view [[Improving Speed]]
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*'''Speed'''- Determines the Speed a ship goes which has an impact on the fleet's performance as well as possible pathing. Most ships can go either '''Slow''' or '''Fast''' but with additional gear, it's possible to influence to speed to increase further in some cases to '''Fast+''' or '''Fastest'''. For more on Speed influenceing from engine parts please view [[Improving Ship Speed]]
 
*'''Line of Sight'''- Determines how well a Kanmusu can detect enemy fleets during reconnaissance and also influences branching during LoS checking segments. For more information check [[Line of Sight]]
 
*'''Line of Sight'''- Determines how well a Kanmusu can detect enemy fleets during reconnaissance and also influences branching during LoS checking segments. For more information check [[Line of Sight]]
 
*'''Range''' - Determines how far a Kanmusu's attack can go when conducting an attack. This decides the order when a fleet can fire during a battle. The Longer the range, the earlier they'll go in battle depending on the order.
 
*'''Range''' - Determines how far a Kanmusu's attack can go when conducting an attack. This decides the order when a fleet can fire during a battle. The Longer the range, the earlier they'll go in battle depending on the order.
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