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|G_to_J = ???
 
|G_to_J = ???
 
|G_to_L = ???
 
|G_to_L = ???
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}}
 
|tips = <br />
 
|tips = <br />
 
* 3DD + 1CL + 2CAV starts A - C, avoiding the enemy CV at B.  From there you can choose E - H - I - G - J, avoiding F, which contains enemy BBs.
 
* 3DD + 1CL + 2CAV starts A - C, avoiding the enemy CV at B.  From there you can choose E - H - I - G - J, avoiding F, which contains enemy BBs.
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*You may swap one CAV for a CVL.
 
* [[WG42_(Wurfgerät_42)|WG42s]], [[Daihatsu-class_Landing_Craft_(Type_89_Medium_Tanks_%26_Marines)|Daihatsu with Marines]], and [[Type_2_Ka-Mi_Tank|Amphibious Tanks]] provide damage bonuses against Artillery Imps.
 
* [[WG42_(Wurfgerät_42)|WG42s]], [[Daihatsu-class_Landing_Craft_(Type_89_Medium_Tanks_%26_Marines)|Daihatsu with Marines]], and [[Type_2_Ka-Mi_Tank|Amphibious Tanks]] provide damage bonuses against Artillery Imps.
 
* A destroyer with two main guns and either WG42, Marines, or Tank, can destroy an Artillery Imp in night battle but is less effective against the Imp in day battle.
 
* A destroyer with two main guns and either WG42, Marines, or Tank, can destroy an Artillery Imp in night battle but is less effective against the Imp in day battle.
 
* A destroyer with a WG42 and either (or both) Marines and Tank, will be strong against the Imps in both day and night battle because the bonuses stack.
 
* A destroyer with a WG42 and either (or both) Marines and Tank, will be strong against the Imps in both day and night battle because the bonuses stack.
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<tabber>Hard=
 
<tabber>Hard=
 
{{#invoke:EnemyEncounters|encounterTemplate
 
{{#invoke:EnemyEncounters|encounterTemplate
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