Changes

Line 387: Line 387:  
** Clearing on Easy (丙):  
 
** Clearing on Easy (丙):  
 
|
 
|
|tips = <br />
  −
* 3DD + 1CL + 2CAV starts A - C, avoiding the enemy CV at B.  From there you can choose E - H - I - G - J, avoiding F, which contains enemy BBs.
  −
* [[WG42_(Wurfgerät_42)|WG42s]], [[Daihatsu-class_Landing_Craft_(Type_89_Medium_Tanks_%26_Marines)|Daihatsu with Marines]], and [[Type_2_Ka-Mi_Tank|Amphibious Tanks]] provide damage bonuses against Artillery Imps.
  −
* A destroyer with two main guns and either WG42, Marines, or Tank, can destroy an Artillery Imp in night battle but is less effective against the Imp in day battle.
  −
* A destroyer with a WG42 and either (or both) Marines and Tank, will be strong against the Imps in both day and night battle because the bonuses stack.
   
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
Line 403: Line 398:  
|G_to_J = ???
 
|G_to_J = ???
 
|G_to_L = ???
 
|G_to_L = ???
 +
|tips = <br />
 +
* 3DD + 1CL + 2CAV starts A - C, avoiding the enemy CV at B.  From there you can choose E - H - I - G - J, avoiding F, which contains enemy BBs.
 +
* [[WG42_(Wurfgerät_42)|WG42s]], [[Daihatsu-class_Landing_Craft_(Type_89_Medium_Tanks_%26_Marines)|Daihatsu with Marines]], and [[Type_2_Ka-Mi_Tank|Amphibious Tanks]] provide damage bonuses against Artillery Imps.
 +
* A destroyer with two main guns and either WG42, Marines, or Tank, can destroy an Artillery Imp in night battle but is less effective against the Imp in day battle.
 +
* A destroyer with a WG42 and either (or both) Marines and Tank, will be strong against the Imps in both day and night battle because the bonuses stack.
 +
}}
 +
<tabber>Hard=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label= 前衛水上打撃部隊 I群
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A2_node_info =
 +
|A2_form =
 +
|A2_xp =
 +
|A3_node_info =
 +
|A3_form =
 +
|A3_xp =
 +
|A4_node_info =
 +
|A4_form =
 +
|A4_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B3_node_info =
 +
|B3_form =
 +
|B3_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D3_node_info =
 +
|D3_form =
 +
|D3_xp =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_xp =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I1_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J3_node_info =
 +
|J3_form =
 +
|J3_xp =
 +
|J4_node_info =
 +
|J4_form =
 +
|J4_xp =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Medium=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label= 前衛水上打撃部隊 I群
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A2_node_info =
 +
|A2_form =
 +
|A2_xp =
 +
|A3_node_info =
 +
|A3_form =
 +
|A3_xp =
 +
|A4_node_info =
 +
|A4_form =
 +
|A4_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B3_node_info =
 +
|B3_form =
 +
|B3_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D3_node_info =
 +
|D3_form =
 +
|D3_xp =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_xp =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I1_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J3_node_info =
 +
|J3_form =
 +
|J3_xp =
 +
|J4_node_info =
 +
|J4_form =
 +
|J4_xp =
 +
|
 +
|final_form =
 +
|boss_node =
 +
}}
 +
|-|Easy=
 +
{{#invoke:EnemyEncounters|encounterTemplate
 +
|A_label= 前衛水上打撃部隊 I群
 +
|A1_node_info =
 +
|A1_form =
 +
|A1_xp =
 +
|A2_node_info =
 +
|A2_form =
 +
|A2_xp =
 +
|A3_node_info =
 +
|A3_form =
 +
|A3_xp =
 +
|A4_node_info =
 +
|A4_form =
 +
|A4_xp =
 +
|
 +
|B_label=
 +
|B1_node_info =
 +
|B1_form =
 +
|B1_xp =
 +
|B2_node_info =
 +
|B2_form =
 +
|B2_xp =
 +
|B3_node_info =
 +
|B3_form =
 +
|B3_xp =
 +
|
 +
|C_label =
 +
|C1_node_info =
 +
|
 +
|D_label =
 +
|D1_node_info =
 +
|D1_form =
 +
|D1_xp =
 +
|D2_node_info =
 +
|D2_form =
 +
|D2_xp =
 +
|D3_node_info =
 +
|D3_form =
 +
|D3_xp =
 +
|
 +
|E_label =
 +
|E1_node_info =
 +
|E1_form =
 +
|E1_xp =
 +
|
 +
|F_label =
 +
|F1_node_info =
 +
|F1_form =
 +
|F1_xp =
 +
|F2_node_info =
 +
|F2_form =
 +
|F2_xp =
 +
|F3_node_info =
 +
|F3_form =
 +
|F3_xp =
 +
 +
|
 +
|G_label =
 +
|G1_node_info =
 +
|G1_xp =
 +
|
 +
|H_label =
 +
|H1_node_info =
 +
|H1_xp =
 +
|
 +
|I_label =
 +
|I1_node_info =
 +
|I1_xp =
 +
|I1_form =
 +
|I1_enemy_air_power =
 +
|
 +
|J_label =
 +
|J1_node_info =
 +
|J1_form =
 +
|J1_xp =
 +
|J2_node_info =
 +
|J2_form =
 +
|J2_xp =
 +
|J3_node_info =
 +
|J3_form =
 +
|J3_xp =
 +
|J4_node_info =
 +
|J4_form =
 +
|J4_xp =
 +
|
 +
|final_form =
 +
|boss_node =
 
}}
 
}}
 +
</tabber>
 
}}
 
}}
  
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