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*Use double line for pre-boss node, and line abreast for the rest.
 
*Use double line for pre-boss node, and line abreast for the rest.
 
*If you're feeling lazy, equip your DDs with damage control. The boss torpedoes are rather innacurate so it will rarely get used. However, it does sacrifice some space that could be used for more ASW equipment. Thus, this is only recommended for DDs with a set of Type 3 sonar/depth charge.
 
*If you're feeling lazy, equip your DDs with damage control. The boss torpedoes are rather innacurate so it will rarely get used. However, it does sacrifice some space that could be used for more ASW equipment. Thus, this is only recommended for DDs with a set of Type 3 sonar/depth charge.
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*A general guideline would be to put the CL/DD with the lowest evasion/armor in the flagship slot. For example, if your CL is Yuubari she will usually become the flagship, but evasion also depends on levels.
 
*Recommended compositions:
 
*Recommended compositions:
 
**4 DD 1 CL and 1 BB. Equip BB with three main guns and a good surface radar. The BB's role is to damage enemy ships to reduce damage taken from them, and also giving an extra shelling phase at the boss. Using a BBV instead for anti-sub is unnecessary if your DDs and CLs are adequately equipped. AA equips such as 10cm HA are not recommended as the effect is slight and is outweighed by the utility of extra ASW or a damecon.
 
**4 DD 1 CL and 1 BB. Equip BB with three main guns and a good surface radar. The BB's role is to damage enemy ships to reduce damage taken from them, and also giving an extra shelling phase at the boss. Using a BBV instead for anti-sub is unnecessary if your DDs and CLs are adequately equipped. AA equips such as 10cm HA are not recommended as the effect is slight and is outweighed by the utility of extra ASW or a damecon.
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