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* The difference between the two south routes is having to route through the battle node I, which includes a Wo-Kai (or Flag-wo below HQ 100)
 
* The difference between the two south routes is having to route through the battle node I, which includes a Wo-Kai (or Flag-wo below HQ 100)
** Any BB or CV precludes the possibility of going to I node
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** Any BB or CV ensures that you will be directed to I node
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* While the Wo-Kai at node I is a strong enemy, it is the much weaker base Wo-Kai, and not the Wo-Kai Type IV often seen in events. (12 less accuracy, less FP, weaker airstrike, etc.)
 
* While the Wo-Kai at node I is a strong enemy, it is the much weaker base Wo-Kai, and not the Wo-Kai Type IV often seen in events. (12 less accuracy, less FP, weaker airstrike, etc.)
** If doing the Myoukou fleet monthly (BM1) or a similar quest where guaranteed routing to H is impossible, it might be worth it to accept being routed to I and simply bring heavy ships such as CVs.
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** If doing the Myoukou fleet monthly (BM1) or any similar quest where guaranteed routing to H is impossible, it might be worth it to simply bring CVs and accept that you will be routed to I
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Using these
       
'''North route A-D-(H)-L'''
 
'''North route A-D-(H)-L'''
Example Fleets: 4DD CA CL (BM7), 3CA 2CAV CLT or 3CA 2CAV FBB (BM1), CL CA 2CLT 2DD (B85)
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Example Fleets: 4DD CA CL (BM7), 3CA 2CAV CLT or 3CA 2CAV FBB (BM1), CL CA 2CLT 2DD (B85), 2BBV CL 2DD CA (B102)
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While the north route is usually thought of as a "lighter" fleet, as the examples above show, it is possible (though not necessarily recommended) to bring even battleships, only CV(B/L)s are prohibited from this route.
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The north route necessitates either a drum-carrying fleet or a light fleet, although as shown above, it is possible (though not necessarily recommended) to bring battleships this way. More importantly, this route is the one used for monthly quest BM7, which requires 4 DDs (with one as flag), a CA, and a CL. More specific BM7 advice will be given later.
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More importantly, this route is the one used for monthly quest BM7, which requires 4 DDs (with one as flag), a CA, and a CL. More specific BM7 advice will be given later.
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* There are three primary issues this fleet faces, one at each node.
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* There are three main challenges this fleet will face, one at each node.
    
* Node A has a formation with Chi-flag CLTs at HQ 100+, which are a threat to lighter ships especially in the absence of a second shelling phase.
 
* Node A has a formation with Chi-flag CLTs at HQ 100+, which are a threat to lighter ships especially in the absence of a second shelling phase.
 
** Sub HQ 100, this node can still be dangerous to lower-levelled ships.
 
** Sub HQ 100, this node can still be dangerous to lower-levelled ships.
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*The night battle Node D has the possibility of a Ri-Kai at HQ 90+
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* The night battle Node D has the possibility of a Ri-Kai at HQ 90+
 
** At lower HQ levels, Node D is somewhat easier. Nonetheless, although only the Ri-classes are capable of performing special night attacks, a single attack from a He-flag (48+80) is a significant threat to a DD.
 
** At lower HQ levels, Node D is somewhat easier. Nonetheless, although only the Ri-classes are capable of performing special night attacks, a single attack from a He-flag (48+80) is a significant threat to a DD.
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*Lastly comes the boss node L, with at least 3 BBs. If you have opted for a DD-heavy fleet, a night battle is almost certainly required
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* Lastly comes the boss node L, with at least 3 BBs. If you have opted for a DD-heavy fleet, a night battle is almost certainly required
     
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