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Started on the air raid section. Very sloppy, please fix
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* Since there are multiple starting points depending on the fleet composition, some plane compositions will only work for specific fleet setup. For example, a squadron with an average Combat Radius of 4 can only be used to attack the E-4 boss of Spring 2016 Event if a Surface Task Force is used (as the shortest route to boss from that starting point has a total of 4 nodes).
 
* Since there are multiple starting points depending on the fleet composition, some plane compositions will only work for specific fleet setup. For example, a squadron with an average Combat Radius of 4 can only be used to attack the E-4 boss of Spring 2016 Event if a Surface Task Force is used (as the shortest route to boss from that starting point has a total of 4 nodes).
 
* The combat radius for a named plane is the same as the base plane, except [[Type 1 Land Attacker (Nonaka Squadron)]].
 
* The combat radius for a named plane is the same as the base plane, except [[Type 1 Land Attacker (Nonaka Squadron)]].
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===Air Raids===
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In [[Spring 2016 Event#E-5|E-5]] and [[Spring 2016 Event#E-7|E-7]]
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You will receive air raids from the abyssals
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A battle will look like this:
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After a battle, depending on how much damage the air raid did you will recieve two messages
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[[File:Successfully Defended (Orange Message).jpg|400px|thumb|Indicating that you successfully defended against the attack]]
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If you recieved the red message, some of these lost may occur
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* Lost in plane (resources)
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* Lost in profinecy
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* Lost in morale (Fatigue)
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{{Mechanics}}
 
{{Mechanics}}
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