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Each enemy plane destroyed gives points and increases the combo.
 
Each enemy plane destroyed gives points and increases the combo.
*Each time the ship lands back on the ground, the combo is reseted.
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*Each time the sheep lands back on the ground, the combo is reset.
**Throwing the ship back before it touches the ground therefore maintains the combo.
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**Throwing the sheep back before it touches the ground therefore maintains the combo.
 
*The amount of points given by enemy takedowns depends on the enemy.
 
*The amount of points given by enemy takedowns depends on the enemy.
 
**Some enemy planes will appear in larger variants, moving across the screen and giving more points.
 
**Some enemy planes will appear in larger variants, moving across the screen and giving more points.
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