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| *While '''[[#Saury Quests]]''' require possession of certain quantities of saury in order to be completed, they don't consume them. | | *While '''[[#Saury Quests]]''' require possession of certain quantities of saury in order to be completed, they don't consume them. |
| | | |
− | ===Drop rate=== | + | ===Drop Rate=== |
| + | The fishing drop rate should be as follow: |
| + | {{Formula |
| + | |Title=Fishing Drop Rate |
| + | |Math=\text{Drop Rate}_\text{%} = \frac{ \text{Node Rate}_\text{%} \times \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Possed} \times \Big\lfloor \frac{\text{Possed}_\text{Fish} }{7} \Big\rfloor} |
| + | |Var=<math>\text{Node Rate}_\text{%}</math> the base drop rate of the node in normal situations. |
| + | **[https://akashi-list.me/ Akashi-list] has an approximation of those rates. |
| + | * <math>\text{Rank}</math> the victory rank, being: |
| + | **'''1''' for S ranks, |
| + | **Some lower values for A ranks (possibly '''0'''), |
| + | **'''0''' for all other ranks. |
| + | * <math>\text{Mod}_\text{Ship}</math> the fishing bonus given by the ships listed [[#Fishing Ships|below]], |
| + | **''Those bonuses are currently unknown. |
| + | * <math>\text{Mod}_\text{Equip}</math> the fishing bonuses given by the equipment listed [[#Fishing Equipment|below]], |
| + | **''Those bonuses are currently unknown. |
| + | * <math>\text{Mod}_\bigstar</math> the fishing bonus given by [[Large Searchlight]]s when at 8+ {{Star}}, |
| + | **''This bonus is currently unknown. |
| + | * <math>\text{Overfishing}_\text{World}</math> the overfishing status of the world (not the map), |
| + | **''This malus is currently unknown. |
| + | * <math>\text{Possed}_\text{Fish}</math> the amount of fishes currently passed in the inventory (capped at 99). |
| + | * <math>\text{Mod}_\text{Possed}</math> the malus factor induced by the possed fishes, |
| + | **''This malus is currently unknown. |
| + | |
| + | |Notes= Due to the multitude and amplitude of factors, there is no definitive data yet about fishing. |
| + | *The various bonuses should be the same across all maps. |
| + | [https://twitter.com/yukicacoon/status/1590328612028571648] |
| + | }} |
| + | |
| The drop rate can be increased by using [[#Fishing Equipment]] or [[#Fishing Ships]]. | | The drop rate can be increased by using [[#Fishing Equipment]] or [[#Fishing Ships]]. |
| *These pieces of equipment can be carried by multiple ships in a fleet, and different types of equipment will synergize<ref>https://twitter.com/KanColle_STAFF/status/652653047869403138</ref>. | | *These pieces of equipment can be carried by multiple ships in a fleet, and different types of equipment will synergize<ref>https://twitter.com/KanColle_STAFF/status/652653047869403138</ref>. |
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| **The exact amount of fish restocked and the time needed is not known, but depends on the overfishing state, and will take about one or two days at worst. | | **The exact amount of fish restocked and the time needed is not known, but depends on the overfishing state, and will take about one or two days at worst. |
| *It is recommended to cycle between worlds and event maps to maximize drops while avoiding overfishing. | | *It is recommended to cycle between worlds and event maps to maximize drops while avoiding overfishing. |
| + | </references> |
| | | |
| {{:Naval District Saury Festival/Fishing Equipment}} | | {{:Naval District Saury Festival/Fishing Equipment}} |