Changes

no edit summary
Line 1: Line 1:  
{{Formula
 
{{Formula
 
|Title=Fishing Drop Rate
 
|Title=Fishing Drop Rate
|Math=\text{Drop Rate}_\text{%} = \frac{ \text{Node Rate}_\text{%} \times \text{Rank} \times \sum^{\text{Ships} } \text{Mod}_\text{Ship} \times \sum^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Possed} \times \Big\lfloor \frac{\text{Possed}_\text{Fish} }{7} \Big\rfloor}
+
|Math=\text{Drop Rate}_\text{%} = \frac{ \text{Node Rate}_\text{%} \times \text{Rank} \times \prod^{\text{Ships} } \text{Mod}_\text{Ship} \times \prod^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing}_\text{World} \times \text{Mod}_\text{Possed} \times \Big\lfloor \frac{\text{Possed}_\text{Fish} }{7} \Big\rfloor}
 
|Var=<math>\text{Node Rate}_\text{%}</math> the base drop rate of the node in normal situation.
 
|Var=<math>\text{Node Rate}_\text{%}</math> the base drop rate of the node in normal situation.
 +
**[https://akashi-list.me/ Akashi-list] has an approximation of those rates.
 
* <math>\text{Rank}</math> the victory rank, being:
 
* <math>\text{Rank}</math> the victory rank, being:
 
**'''1''' for S ranks,
 
**'''1''' for S ranks,
Line 22: Line 23:  
*The various bonuses should be the same across all maps.
 
*The various bonuses should be the same across all maps.
 
[https://twitter.com/yukicacoon/status/1590328612028571648]
 
[https://twitter.com/yukicacoon/status/1590328612028571648]
   
}}
 
}}
42,701

edits