Open main menu
Home
Random
Nearby
Log in
Settings
About Kancolle Wiki
Disclaimers
Kancolle Wiki
Search
Changes
← Older edit
World 2/2-4
(view source)
Revision as of 19:53, 6 November 2024
94 bytes added
,
7 days ago
→Recommended Fleets
Line 96:
Line 96:
<tabber>
<tabber>
|-|Heavy fleets=
|-|Heavy fleets=
−
*'''1CVL, 1CV(B), 1CL, 1CA(V)/CLT
/AV
, 2DD'''
+
*'''1CVL, 1CV(B), 1CL, 1CA(V)/CLT, 2DD'''
*'''2(F)BB(V)/CV(B), 1CVL, 1CL, 2DD'''
*'''2(F)BB(V)/CV(B), 1CVL, 1CL, 2DD'''
**'''Random routing''' across the map, but it is allowed to bring a much stronger fleet to fight the boss node.
**'''Random routing''' across the map, but it is allowed to bring a much stronger fleet to fight the boss node.
**{{MapRoute|J|blue|M|red}}, {{MapRoute|K|blue|L|red}}, and {{MapRoute|L|red|M|red}} branches should be guaranteed though.
**{{MapRoute|J|blue|M|red}}, {{MapRoute|K|blue|L|red}}, and {{MapRoute|L|red|M|red}} branches should be guaranteed though.
**Having both CVL and CL will ensure 95% of not rolling dead-end {{MapRoute|I|red|E|red}} and {{MapRoute|F|red|A|green}}
**Having both CVL and CL will ensure 95% of not rolling dead-end {{MapRoute|I|red|E|red}} and {{MapRoute|F|red|A|green}}
+
** Having an AV on the fleet introduce a chance to roll the dead-end {{MapRoute|L|blue|N|green}}
|-|Light fleet=
|-|Light fleet=
Ninnin
5,545
edits