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| | 10||1000 | | | 10||1000 |
| |[[File:Hell plane 1.png|center|30px|link=Abyssal Cat Fighter (Bombing)]] | | |[[File:Hell plane 1.png|center|30px|link=Abyssal Cat Fighter (Bombing)]] |
− | | Few sheep deflection||Battle of the Mutsuki-class destroyers <!--睦月型駆逐艦の戦い--> | + | | x1 Large (few sheep deflection)||Battle of the Mutsuki-class destroyers <!--睦月型駆逐艦の戦い--> |
| |- | | |- |
| !2nd | | !2nd |
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Line 88: |
| | 20||1000 | | | 20||1000 |
| |[[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|center|30px|link=Abyssal Breakthrough Assault Aircraft Ace]] | | |[[File:Equipment Item Abyssal Liberation Land-based Dive Bomber Ace.png|center|30px|link=Abyssal Breakthrough Assault Aircraft Ace]] |
− | | Some sheep deflections | + | | x1 Large (some sheep deflection) |
| |Regathering of the Fleet <!--艦隊の再集結--> | | |Regathering of the Fleet <!--艦隊の再集結--> |
| |- | | |- |
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Line 102: |
| | 80||1000 | | | 80||1000 |
| |[[File:Equipment Item Abyssal Night Revenge Torpedo Bomber.png|center|30px|link=Abyssal Night Revenge Torpedo Bomber]] | | |[[File:Equipment Item Abyssal Night Revenge Torpedo Bomber.png|center|30px|link=Abyssal Night Revenge Torpedo Bomber]] |
− | | Some sheep deflections | + | | x1 Large (some sheep deflection) |
| |Swimsuit Sortie <!--水着の出撃--> | | |Swimsuit Sortie <!--水着の出撃--> |
| |- | | |- |
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| |} | | |} |
| | | |
− | *During the 1st, 2nd, and 4th sequences, only 1 big enemy will appear at 50 % of the time gauge. | + | *During the 1st, 2nd, and 4th sequences, only 1 large enemy will appear at 50 % of the time gauge. |
| **Its trajectory is a simple circle which goes beyond the play area's boundary. | | **Its trajectory is a simple circle which goes beyond the play area's boundary. |
| **This enemy may or may not deflect the sheep on contact. | | **This enemy may or may not deflect the sheep on contact. |
| *During the Extra I & II sequences, enemies from the first 4 sequences come back, each rewarding the same amount of points as in their respective waves. | | *During the Extra I & II sequences, enemies from the first 4 sequences come back, each rewarding the same amount of points as in their respective waves. |
| + | **Enemies appear in batches, the type of enemy depending on the time gauge. |
| {|class="wikitable" | | {|class="wikitable" |
| !rowspan=2|Extra I & II!!colspan=10|Time gauge | | !rowspan=2|Extra I & II!!colspan=10|Time gauge |
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| x5? [[File:Hell plane 1.png|20px|link=Abyssal Cat Fighter (Bombing)]] at ~10? % | | x5? [[File:Hell plane 1.png|20px|link=Abyssal Cat Fighter (Bombing)]] at ~10? % |
| |} | | |} |
− | *During the Extra I sequence: | + | *During the Extra I sequence, "large versions" of the regular enemies appear in greater amount, each with a greater chance to deflect the sheep and with back-and-forth movements for the 4th type. |
− | **Enemies appear in batches, the type of enemy depending on the time gauge
| |
− | **"Big versions" of the regular enemies appear in greater amount, each with a greater chance to deflect the sheep and with back-and-forth movements for the 4th type.
| |
| | | |
| *During the Extra II sequence: | | *During the Extra II sequence: |
| **All enemy types will appear at the same time. | | **All enemy types will appear at the same time. |
− | **No "big version" appears, being replaced by 4 mini-boss phases, consisting of a [[PT Imp]] pair, surrounded by 8 [[Ukiwa]]-san Drones circling around them. | + | **No "large version" appears, being replaced by 3 mini-boss phases, consisting of a [[PT Imp]] pair, surrounded by 8 [[Ukiwa]]-san Drones circling around them. |
| ***The PT are invincible and act as a semi-solid wall until all Ukiwas are down, | | ***The PT are invincible and act as a semi-solid wall until all Ukiwas are down, |
− | ***Once the Ukiwas down, the PT can be killed, and will respawn, for a total of '''3 boss waves''', | + | ***Once the Ukiwas down, the PT can be killed, and will respawn, for a total of '''3 boss phases''', |
| ****For the 3rd and last boss phase, the PT & Ukiwa will be in their damaged form, and the PT will require 3 hit to be killed. | | ****For the 3rd and last boss phase, the PT & Ukiwa will be in their damaged form, and the PT will require 3 hit to be killed. |
| ***Ukiwa-san Drones reward 80 points and PT Imps 8000 points. | | ***Ukiwa-san Drones reward 80 points and PT Imps 8000 points. |