Changes

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**Using 3 or 5 DE with count as 1 or 2 pairs, and a single ship.
 
**Using 3 or 5 DE with count as 1 or 2 pairs, and a single ship.
   −
==Luck Modernization==
+
===Luck Modernization===
Luck can be modernized either by using [[Maruyu]] or [[DE]]s. Remember that '''luck modernization is not reset on remodel.'''  
+
'''Luck''' {{Luck}} can be modernized either by using:
 +
*[[Maruyu]], on any ship (''see [[#Maruyu|here]]''),
 +
*[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships (DE)|here]]''),
 +
*[[Pumpkin]]s, on any ship (''see [[#Pumpkins|here]]'').
   −
;Notes
+
Luck modernization is kept on remodel.
* Modernization success is '''guaranteed''' if using 5 Maruyu.
+
*The luck cap is arbitrary for each ship remodel, and us usually very high.
** This is why it is very important to remodel her to Kai before using her as modernization fodder.
+
[[Marriage]] also gives some luck.
* Maruyu is the easiest and most efficient method to modernize luck. '''It is highly advised to save DEs to modernize HP'''.
+
 
 +
===HP Modernization===
 +
'''HP''' {{HP}} can be modernized either by using:
 +
*[[Coastal Defense Ship]]s, on any ship (''see [[#Coastal Defense Ships (DE)|here]]''),
 +
*[[Mizuho]] or [[Kamoi]], on some ship (''see [[#Mizuho & Kamoi|here]]'').
 +
 
 +
HP modernization is kept on remodel.
 +
*The HP cap is arbitrary for each ship remodel, but the HP modernization is capped at +2 for '''unmarried''' ships, and between 0 and 2 for '''married''' ones.
 +
[[Marriage]] also gives some HP, and will interfere with HP modernization for the following ships:
 +
* Capped at +1 after marriage:
 +
** FBB: [[Massachusetts Kai]], [[Jean Bart]] (base)
 +
** SS(V): [[I-13]] (base), [[I-14]] (base), [[I-19]] (base), [[I-26]] (base), [[I-41]] (base), [[I-47]] (base), [[I-58]] (base), [[U-511 Kai]] (base), [[Salmon]] (base), [[Drum]] (base), [[Scamp]] (base)
 +
** AO: [[Hayasui]] (base)
 +
* Capped at +0 after marriage:
 +
** BB: [[Nagato|Nagato Kai/Ni]], [[Mutsu|Mutsu Kai/Ni]], [[Yamato]] (base), [[Musashi]] (base), [[Nelson Kai]], [[Rodney Kai]], [[Colorado Kai]], [[Maryland Kai]], [[Nevada|Nevada Kai/Mod.2]]
 +
** FBB: [[Bismarck|Bismarck/Kai/Zwei/Drei]], [[Richelieu]] (base), [[Littorio|Littorio/Italia]], [[Roma|Roma/Kai]], [[South Dakota Kai]], [[Washington Kai]],
 +
** SS(V): [[I-168 Kai]], [[I-8]] (base), [[I-36]] (base), [[I-400]] (base), [[I-401]] (base), [[Maruyu]] (base)
 +
** AO: [[Hayasui Kai]],
 +
 
 +
===ASW Modernization===
 +
'''ASW''' {{ASW }} can be modernized by using [[Coastal Defense Ship]]s (''see [[#Coastal Defense Ships (DE)|here]]'').
 +
* Modernization is only possible for ships that already have some base [[ASW]] stats.
 +
 
 +
ASW modernization is kept on remodel.
 +
*The ASW cap is +9 for all ships.
   −
===Maruyu===
+
==Maruyu==
 
A base remodel Maruyu will provide '''+1.2''' luck while her Kai remodel provides '''+1.6''' luck. Refer to the chart below for Modernization results:
 
A base remodel Maruyu will provide '''+1.2''' luck while her Kai remodel provides '''+1.6''' luck. Refer to the chart below for Modernization results:
   Line 175: Line 202:  
|}
 
|}
   −
===Coastal Defense (DE)===
+
;Notes
DE have a chance of granting '''+1''' luck when used alone or in pairs.
+
* Modernization success is '''guaranteed''' if using 5 Maruyu.
 +
** This is why it is very important to remodel her to Kai before using her as modernization fodder.
 +
 
 +
==[[Pumpkin]]s==
 +
It is possible to use the Pumpkins given during the [[Pumpkin Festival]] to increase luck during regular modernization.
 +
*See [[Pumpkin Festival#Luck Modding with Pumpkins|''here'']] for more details.
 +
 
 +
==Mizuho & Kamoi==
 +
[[Mizuho]] and [[Kamoi]] (AV/AO) can be used to increase the HP of certain ships:
 +
* '''Mizuho''' for [[Mizuho]] and [[Kamoi]].
 +
* '''Kamoi''' for [[Mizuho]], [[Kamoi]], the {{Class|Agano}}, and the {{Class|Yamato}}.
 +
*Mizuho and Kamoi are '''not interchangeable'''.
 +
*Mizuho or Kamoi must be used in pairs to trigger HP modding,
 +
*The HP mod success rate compared to the Luck mode is as follows:
 +
 
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{HPmod}_\text{Rate}\text{%} = 30 \times \text{N}_\text{b} + 40 \times \text{N}_\text{K}</math>
 +
|}
 +
;With
 +
*<math>\text{N}_\text{b}</math> the number of AV/AO on base form,
 +
*<math>\text{N}_\text{K}</math> the number of AV/AO on Kai+ form.
 +
Notably, if the success rate goes over 100%, a roll for a second HP increase is performed (e.g. 120% = 20% chance for +2HP).
 +
 
 +
==Coastal Defense Ships (DE)==
 +
[[Coastal Defense Ship]]s (DE) have a chance of granting:
 +
*'''+1''' [[#Luck|Luck]] {{Luck}} when used "alone or in pairs".
 +
*'''+1''' [[#HP|HP]] {{HP}} when used in "pairs of different ships from the same class".
 +
*'''+1''' [[#ASW|ASW]] {{ASW}} when used "alone or in pairs".
 +
 
 +
Using pairs of '''different''' [[DE]] from the '''same class''' will guarante +1 HP or +1 [[#Luck Modernization|Luck]].
 +
 
 +
===Luck===
 +
----
 +
DE can give *'''+1''' [[#Luck|Luck]] {{Luck}} when used alone or in pairs.
 +
*It will give +1 [[#HP|HP]] {{ASW}} or [[#ASW|ASW]] {{ASW}} if it fails, depending of the situation.
    
*For single DE:
 
*For single DE:
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|valign="center"| <math>\text{LUCKmod}_\text{Rate}\text{%} = 29 + 0.8 \times \text{Lv}</math>
 
|valign="center"| <math>\text{LUCKmod}_\text{Rate}\text{%} = 29 + 0.8 \times \text{Lv}</math>
 
|}
 
|}
 +
 
*For DE pairs:
 
*For DE pairs:
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
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Notably:
 
Notably:
* +1 luck or [[#HP Modernization|HP]] is guaranteed from upgrades of pairs of different DE from a same class.
+
* +1 luck or [[#HP|HP]] is guaranteed from upgrades of pairs of different DE from a same class.
* +1 luck or [[#ASW Modernization|ASW]] is guaranteed from upgrades of single DE of any other pairing.
+
* +1 luck or [[#ASW|ASW]] is guaranteed from upgrades of single DE of any other pairing.
 
* If the total level of 2 DE is around 80+ (e.g. each of them lv 40+), there is a small chance (~6-7%) for an extra +1 luck  
 
* If the total level of 2 DE is around 80+ (e.g. each of them lv 40+), there is a small chance (~6-7%) for an extra +1 luck  
 
**In the case the ship cannot receive one of the 2 guaranteed stats (e.g. a BB for ASW) then there is a chance to fail the modernization.
 
**In the case the ship cannot receive one of the 2 guaranteed stats (e.g. a BB for ASW) then there is a chance to fail the modernization.
   −
===[[Pumpkin]]s===
+
'''It is highly advised to save DEs to modernize HP/ASW instead of luck.'''
It is possible to use the Pumpkins given during the [[Pumpkin Festival]] to increase luck during regular modernization.
+
 
*See [[Pumpkin Festival#Luck Modding with Pumpkins|''here'']] for more details.
+
===HP===
 +
----
 +
DE can give '''+1''' [[#HP|HP]] {{HP}} when used in "pairs of different ships from the same class".
 +
*It will give +1 [[#Luck|Luck]] {{Luck}} if it fails .
 +
*If the ship is already at max HP, this will instead guarantee +1 ASW or +1 Luck.
 +
*It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP.  
 +
*The HP mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]:
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{HPmod}_\text{Rate}\text{%} = 30 + 0.35 \times \sum_\text{DE} \text{Lv}</math>
 +
|}
 +
;With
 +
*<math>\text{Lv}</math> the level of the DE used in the modding.
 +
*Notably :
 +
**If both DE are Lv 1, the rate is about 30 %,
 +
**If the total level of both DE is around 180+ (e.g. each of them lv 90+), the rate is about 90% [https://twitter.com/Matsu_class_DD/status/1188450823769968641][https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit#gid=1312760281].
   −
==ASW Modernization==
+
===ASW===
ASW increase is capped at '''+9'''. Currently, [[DE]]s are the only way to modernize ASW.
+
----
* Modernization is only possible for ships that already have some base [[ASW]] stats.
+
DE can give '''+1''' [[#HP|HP]] {{HP}} when used "alone" or in pairs that are not "different ships from the same class".
 +
*It will give +1 [[#Luck|Luck]] {{Luck}} if it fails .
 
* Modernization will fail if the ship girl is at the ASW cap.
 
* Modernization will fail if the ship girl is at the ASW cap.
 
** Modernization can still succeed if luck is rolled instead of ASW (if the ship girl is not at her luck cap).
 
** Modernization can still succeed if luck is rolled instead of ASW (if the ship girl is not at her luck cap).
 
+
*Using "pairs of different DE from the same class" will also guarantee +1 ASW or +1 Luck if the ship is already at max HP.
Using '''single''' or a pair of [[DE]] that are '''not different DE of a same class''' will guarantee +1 ASW or +1 [[#Luck Modernization|Luck]].
  −
*Using pairs of different DE from the same class will also guarantee +1 ASW or +1 Luck if the ship is already at max HP.
   
*It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 ASW.  
 
*It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 ASW.  
The ASW mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]:  
+
The ASW mod success rate compared to the Luck mode is approximately as follows[https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]:  
 
*For single DE:
 
*For single DE:
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
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*<math>\text{Lv}</math> the level of the DE used in the modding.
 
*<math>\text{Lv}</math> the level of the DE used in the modding.
 
*<math>\text{LUCKmod}_\text{Rate}</math> the luck modding rate from the above formula.
 
*<math>\text{LUCKmod}_\text{Rate}</math> the luck modding rate from the above formula.
*Notably :
+
*Notably:
 
** If the total level of both DE is around 80+ (e.g. each of them lv 40+), the rate is about 20-30 %.
 
** If the total level of both DE is around 80+ (e.g. each of them lv 40+), the rate is about 20-30 %.
 
** Using two DE pairs with a level total at 180+ has a chance of +2 ASW.
 
** Using two DE pairs with a level total at 180+ has a chance of +2 ASW.
  −
==HP Modernization==
  −
HP can be increased by using [[DE]]s, [[Mizuho]], or [[Kamoi]]. DEs must be used in pairs of '''two different ship girls from the same class''' to get +1 HP.
  −
  −
For '''unmarried''' ships, HP can always be increased by a maximum of 2 points. Exceptions for [[Marriage|'''married''']] ships are:
  −
* Capped at +1 after marriage:
  −
** FBB: [[Massachusetts Kai]], [[Jean Bart]] (base)
  −
** SS(V): [[I-13]] (base), [[I-14]] (base), [[I-19]] (base), [[I-26]] (base), [[I-41]] (base), [[I-47]] (base), [[I-58]] (base), [[U-511 Kai]] (base), [[Salmon]] (base), [[Drum]] (base), [[Scamp]] (base)
  −
** AO: [[Hayasui]] (base)
  −
* No HP modernization kept:
  −
** BB: [[Nagato|Nagato Kai/Ni]], [[Mutsu|Mutsu Kai/Ni]], [[Yamato]] (base), [[Musashi]] (base), [[Nelson Kai]], [[Rodney Kai]], [[Colorado Kai]], [[Maryland Kai]], [[Nevada|Nevada Kai/Mod.2]]
  −
** FBB: [[Bismarck|Bismarck/Kai/Zwei/Drei]], [[Richelieu]] (base), [[Littorio|Littorio/Italia]], [[Roma|Roma/Kai]], [[South Dakota Kai]], [[Washington Kai]],
  −
** SS(V): [[I-168 Kai]], [[I-8]] (base), [[I-36]] (base), [[I-400]] (base), [[I-401]] (base), [[Maruyu]] (base)
  −
** AO: [[Hayasui Kai]],
  −
  −
===Coastal Defense (DE)===
  −
Using pairs of '''different''' [[DE]] from the '''same class''' will guarante +1 HP or +1 [[#Luck Modernization|Luck]].
  −
*If the ship is already at max HP, this will instead guarantee +1 ASW or +1 Luck.
  −
* It has been observed that, the higher the total level of two DEs used for modernization, the higher is the chance to get +1 HP.
  −
*The HP mod success rate compared to the Luck mode is approximately as follows [https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit?gid=0#gid=0]:
  −
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
  −
|valign="center"|  <math>\text{HPmod}_\text{Rate}\text{%} = 30 + 0.35 \times \sum_\text{DE} \text{Lv}</math>
  −
|}
  −
;With
  −
*<math>\text{Lv}</math> the level of the DE used in the modding.
  −
*Notably :
  −
**If both DE are Lv 1, the rate is about 30 %,
  −
**If the total level of both DE is around 180+ (e.g. each of them lv 90+), the rate is about 90% [https://twitter.com/Matsu_class_DD/status/1188450823769968641][https://docs.google.com/spreadsheets/d/1sTd9tQ0fIHWjKaLrAqwyGgAXSpjdYQxveVRM1W9yrVE/edit#gid=1312760281].
  −
  −
===Mizuho & Kamoi===
  −
[[Mizuho]] and [[Kamoi]] (AV/AO) can be used to increase the HP of certain ships.
  −
* '''Mizuho''': [[Mizuho]] and [[Kamoi]].
  −
* '''Kamoi''': [[Mizuho]], [[Kamoi]], {{Class|Agano}}, and {{Class|Yamato}}.
  −
* Kamoi and Mizuho are '''not interchangeable'''.
  −
*Mizuho or Kamoi must be used in pairs to trigger HP modding,
  −
*The HP mod success rate compared to the Luck mode is as follows :
  −
  −
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
  −
|valign="center"|  <math>\text{HPmod}_\text{Rate}\text{%} = 30 \times \text{N}_\text{b} + 40 \times \text{N}_\text{K}</math>
  −
|}
  −
;With
  −
*<math>\text{N}_\text{b}</math> the number of AV/AO on base form,
  −
*<math>\text{N}_\text{K}</math> the number of AV/AO on Kai+ form.
  −
Notably, if the success rate goes over 100%, a roll for a second HP increase is performed (e.g. 120% = 20% chance for +2HP).
      
=See Also=
 
=See Also=
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