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==Phase 3 - Boss==
 
==Phase 3 - Boss==
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{{TextGlow|'''Note'''|black|text-colour=red|glow-size=2px}}: This phase is incredibly hard and there is no known reliable way to defeat it.
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*The following recommended fleets require advanced gears and ships, and require the use of as many historical ships as possible.
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*The use of [[Special Attack]]s is mandatory.
    
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{{Anti-PT boat}}
 
{{Anti-PT boat}}
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*Using high level {{Smoke}} [[Smoke]]s is recommended helps to pass through nodes:
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*Using high level {{Smoke}} [[Smoke]]s is recommended helps to pass through node {{MapRoute|Y|orange}}.
** {{MapRoute|V|red|W|red}} when not using LBAS on them,
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* The [[Special Attacks#Yamato_Special_Attacks|Yamato Touch]] is the best recommended special attack.
** {{MapRoute|Y|orange}} when passing though it.
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* Using a [[Special Attack]] is highly recommended, notably the [[Special Attacks#Yamato_Special_Attacks|Yamato Touch]].
   
* Including an SS in most fleets is recommended to take profit of sub-tanking.
 
* Including an SS in most fleets is recommended to take profit of sub-tanking.
    
*It is recommended to send an ASW LBAS on node {{MapRoute|T2|red}}, and sending each of the other LBAS on nodes {{MapRoute|V|red|W|red}}.
 
*It is recommended to send an ASW LBAS on node {{MapRoute|T2|red}}, and sending each of the other LBAS on nodes {{MapRoute|V|red|W|red}}.
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*Do note that ASS node {{MapRoute|Y|orange}} is supported by BBV instead of CV(L), and so uses the surface shelling formula instead of the carrier shelling, being protected from being deplaned.
      
==Phase 3.5 - Debuff==
 
==Phase 3.5 - Debuff==
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