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[[Foreign Plane Bonuses]] have returned and should be examined when planning equipment setups. The following bonuses are applied:
 
[[Foreign Plane Bonuses]] have returned and should be examined when planning equipment setups. The following bonuses are applied:
 
* Ships using planes get bonuses based on the different categories of bonuses '''ɑ/ß/γ''', '''A''', and '''B'''.
 
* Ships using planes get bonuses based on the different categories of bonuses '''ɑ/ß/γ''', '''A''', and '''B'''.
** The '''ɑ/ß/γ''' groups are foreign plane bonuses. It is divided into three "level" of bonus γ>ß>ɑ and are both map-wide and node specific.
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** The '''ɑ/ß/γ''' groups are the general foreign plane bonuses, being divided into three "levels" (γ>ß>ɑ) and being both map-wide and node-specific,
 
** Group '''A''' are French and British bonuses divided into three sub-categories:
 
** Group '''A''' are French and British bonuses divided into three sub-categories:
*** '''A1''' are French seaplanes
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*** '''A1''' are French seaplanes,
*** '''A2''' are British seaplanes
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*** '''A2''' are British seaplanes,
*** '''A3''' are Swordfish
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*** '''A3''' are Swordfish.
** '''B#''' bonuses are primarily for [[LBAS]]
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** '''B#''' bonuses are primarily for [[LBAS]] (with ship-based & land-based planes), with the ship-based planes also providing the same bonuses to ships, and being divided into two "levels" (B2>B1)
***It is divided into two "levels" of bonus: B2>B1.
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***These groups also include some aircraft which can be equipped on ships and still receive the relevant bonus.
      
;Notes
 
;Notes
 
* These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks.
 
* These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks.
* Bonuses from the same line or column do not stack.
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* Bonuses from a same line or column do not stack.
* Map-wide bonuses and node specific bonuses always stack.
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* Map-wide bonuses and node-specific bonuses always stack.
 
* Bonuses still work for planes equipped in 0-slot for ships.
 
* Bonuses still work for planes equipped in 0-slot for ships.
 
* Bonuses do not work on 0-slot for [[LBAS]].
 
* Bonuses do not work on 0-slot for [[LBAS]].
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*# Try to equip one plane from each column and row
 
*# Try to equip one plane from each column and row
 
*# For example: ɑ/A3 + ß/B1 + γ/B2
 
*# For example: ɑ/A3 + ß/B1 + γ/B2
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**This also applies to ships that carry multiple plane types in normal setups.
 
* Other Ship Types:
 
* Other Ship Types:
** As only one seaplane should be equipped on a ship, pick γ>ß>ɑ and then the highest bonus among groups A and B depending on the node.
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** As only one seaplane is generally equipped on a ship, pick γ>ß>ɑ and then the highest bonus among groups A or/and B depending on the node.
    
|-|Equipment Bonuses=
 
|-|Equipment Bonuses=
*For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus. Equipping a second item from the same group will provide no additional bonus.
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*For Group 1, Group 2, and Group 3 bonuses, having one equipment from the group is enough to have the bonus.
*{{Colour|red|Do not confuse the '''[[:Category:Barrage Balloons|balloon mechanic]]''' fleet-wide buff with this '''event bonus''' that only buffs the individual ship equipped with it.}}
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**Equipping a second gear from the same group will not provide any additional bonus.
The bonus groups stack with each other.
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**The bonus groups stack with each other.
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*{{Colour|red|Do not confuse the '''[[balloon|balloon mechanic]]''' fleet-wide buff with this '''event bonus''' that only buffs the individual ship equipped with it.}}
 
{|class="wikitable" style="text-align:center; width:auto"
 
{|class="wikitable" style="text-align:center; width:auto"
 
!colspan=3|Equipment
 
!colspan=3|Equipment
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