Changes

m
Line 16: Line 16:  
*The [[Smoke_Generator_Kai_(Smoke_Screen)|Smoke Kai]] (from {{Q|F115}}) and/or a [[Smoke_Generator_(Smoke_Screen)|Smoke]] {{MaxStar}} are more effective trigger-wise and should be utilized.
 
*The [[Smoke_Generator_Kai_(Smoke_Screen)|Smoke Kai]] (from {{Q|F115}}) and/or a [[Smoke_Generator_(Smoke_Screen)|Smoke]] {{MaxStar}} are more effective trigger-wise and should be utilized.
 
**The flagship luck {{Luck}} is critical for a good trigger rate.
 
**The flagship luck {{Luck}} is critical for a good trigger rate.
*Best use case of smoke is for pass rate increase, notably in:
+
*Best use case of smoke is for pass rate increase, notably for:
 
*# Hard preboss nodes (e.g. [[Early_Spring_2024_Event/E-4#E-4_V_Hard|spring 2024 E-4]]),
 
*# Hard preboss nodes (e.g. [[Early_Spring_2024_Event/E-4#E-4_V_Hard|spring 2024 E-4]]),
*# [[TCF]] preboss nodes,
+
*# when using a [[TCF]] on preboss nodes,
 
*Do not spam smoke in other situations, as it may just decrease the pass rate.
 
*Do not spam smoke in other situations, as it may just decrease the pass rate.
 
|}
 
|}
42,784

edits