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* <math>\text{Recon}_\text{power} = \sum^{\text{All Recon}}\big( \text{Plane}_\text{Count} + \text{Mod}_\text{proficiency} \big) + \text{Mod}_\text{Carrier}</math>
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* <math>\text{Recon}_\text{power} = \sum^{\text{All Recon}}\big( \text{Count}_\text{Plane} + \text{Mod}_\text{proficiency} \big) + \text{Mod}_\text{Carrier}</math>
 
With:
 
With:
:* <math>\text{Plane}_\text{Count}</math> is the plane slots for planes that participate in Detection.
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:* <math>\text{Count}_\text{Plane}</math> the current plane count for planes that participate in Detection.
:* <math>\text{Mod}_\text{proficiency}</math> the plane [[proficiency]] bonus (not applied if <math>\text{Plane}_\text{Count}</math> is '''0'''):
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:* <math>\text{Mod}_\text{proficiency}</math> the plane [[proficiency]] bonus (not applied if <math>\text{Count}_\text{Plane}</math> is '''0'''):
    
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<math>\text{Shotdown}_\text{val} = \text{Recon}_\text{power} - \lfloor \text{Def}_\text{fighter} \times \text{Rand} \rfloor</math>
 
<math>\text{Shotdown}_\text{val} = \text{Recon}_\text{power} - \lfloor \text{Def}_\text{fighter} \times \text{Rand} \rfloor</math>
 
With:
 
With:
* <math>\text{Def}_\text{fighter} = f(\sum^{\text{All Fighters}} \text{Plane}_\text{Count})</math> with:
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* <math>\text{Def}_\text{fighter} = f(\sum^{\text{All Fighters}} \text{Count}_\text{Plane})</math> with:
**<math>\text{Plane}_\text{Count}</math> the plane counts of the '''opposing''' fleet
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**<math>\text{Count}_\text{Plane}</math> the plane counts of the '''opposing''' fleet
 
**<math>f(x)</math> a function defined as:
 
**<math>f(x)</math> a function defined as:
 
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