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| |} | | |} |
| ;Notes | | ;Notes |
− | *Using 4 DE will count as 2 pairs, | + | *It is unclear if using more than 2 DE is taken into account. If it is, the speculated working is: |
− | *Using 3 or 5 DE with count as 1 or 2 pairs, and a single ship. | + | **Using 4 DE will count as 2 pairs, |
| + | **Using 3 or 5 DE with count as 1 or 2 pairs, and a single ship. |
| | | |
| ==Luck Modernization== | | ==Luck Modernization== |
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| | | |
| ===Coastal Defense (DE)=== | | ===Coastal Defense (DE)=== |
− | DEs have about a 50/50 chance of granting '''+1''' luck when used alone or in pairs. '''The pair must be two different ship girls from the same class.'''
| + | DE have a chance of granting '''+1''' luck when used alone or in pairs. |
| + | |
| + | *For single DE: |
| + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
| + | |valign="center"| <math>\text{LUCKmod}_\text{Rate}\text{%} = 29 + 0.8 \times \text{Lv}</math> |
| + | |} |
| + | *For DE pairs: |
| + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
| + | |valign="center"| <math>\text{LUCKmod}_\text{Rate}\text{%} = 100 - \text{X}_\text{Rate}\text{%}</math> |
| + | |} |
| + | |
| + | ;With |
| + | *<math>\text{Lv}</math> the level of the DE used in the modding, |
| + | *<math>\text{X}_\text{Rate}</math> either the ASW or HP modding rate from the below formulas. |
| + | |
| + | Notably: |
| * +1 luck or [[#HP Modernization|HP]] is guaranteed from upgrades of pairs of different DE from a same class. | | * +1 luck or [[#HP Modernization|HP]] is guaranteed from upgrades of pairs of different DE from a same class. |
| * +1 luck or [[#ASW Modernization|ASW]] is guaranteed from upgrades of single DE of any other pairing. | | * +1 luck or [[#ASW Modernization|ASW]] is guaranteed from upgrades of single DE of any other pairing. |
− | ** There is a small chance (~6-7%) for an extra +1 luck if the pair is "at Kai level". | + | * If the total level of 2 DE is around 80+ (e.g. each of them lv 40+), there is a small chance (~6-7%) for an extra +1 luck |
| **In the case the ship cannot receive one of the 2 guaranteed stats (e.g. a BB for ASW) then there is a chance to fail the modernization. | | **In the case the ship cannot receive one of the 2 guaranteed stats (e.g. a BB for ASW) then there is a chance to fail the modernization. |
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| ;With | | ;With |
| *<math>\text{Lv}</math> the level of the DE used in the modding. | | *<math>\text{Lv}</math> the level of the DE used in the modding. |
− | *<math>\text{LUCKmod}_\text{Rate}</math> the luck modding rate from the [[#|above formula]]. | + | *<math>\text{LUCKmod}_\text{Rate}</math> the luck modding rate from the above formula. |
| *Notably : | | *Notably : |
| ** If the total level of both DE is around 80+ (e.g. each of them lv 40+), the rate is about 20-30 %. | | ** If the total level of both DE is around 80+ (e.g. each of them lv 40+), the rate is about 20-30 %. |
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| | | |
| ==HP Modernization== | | ==HP Modernization== |
− | HP can be increased by using [[DE]]s, [[Mizuho]], or [[Kamoi]]. DEs must be used in pairs of '''two different ship girls from the same class''' to get +1 HP. Mizuho or Kamoi must be used in pairs to trigger HP modding. | + | HP can be increased by using [[DE]]s, [[Mizuho]], or [[Kamoi]]. DEs must be used in pairs of '''two different ship girls from the same class''' to get +1 HP. |
| | | |
| For '''unmarried''' ships, HP can always be increased by a maximum of 2 points. Exceptions for [[Marriage|'''married''']] ships are: | | For '''unmarried''' ships, HP can always be increased by a maximum of 2 points. Exceptions for [[Marriage|'''married''']] ships are: |
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| * '''Kamoi''': [[Mizuho]], [[Kamoi]], {{Class|Agano}}, and {{Class|Yamato}}. | | * '''Kamoi''': [[Mizuho]], [[Kamoi]], {{Class|Agano}}, and {{Class|Yamato}}. |
| * Kamoi and Mizuho are '''not interchangeable'''. | | * Kamoi and Mizuho are '''not interchangeable'''. |
− | * The success rate for modernization using AV/AO (only Mizuho or Kamoi) can be increased by adding more duplicates. | + | *Mizuho or Kamoi must be used in pairs to trigger HP modding, |
− | ** +30% per base AV/AO | + | *The HP mod success rate compared to the Luck mode is as follows : |
− | ** +40% per Kai AV/AO | + | |
− | ** If the success rate goes over 100%, a roll for a second HP increase is performed. E.g. 120% = 20% chance for +2HP.
| + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
| + | |valign="center"| <math>\text{HPmod}_\text{Rate}\text{%} = 30 \times \text{N}_\text{b} + 40 \times \text{N}_\text{K}</math> |
| + | |} |
| + | ;With |
| + | *<math>\text{N}_\text{b}</math> the number of AV/AO on base form, |
| + | *<math>\text{N}_\text{K}</math> the number of AV/AO on Kai+ form. |
| + | Notably, if the success rate goes over 100%, a roll for a second HP increase is performed (e.g. 120% = 20% chance for +2HP). |
| | | |
| =See Also= | | =See Also= |