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**Paths that require a given LoS requirement to be met will show an animation of a Recon plane going back and forth toward the destination node.  
 
**Paths that require a given LoS requirement to be met will show an animation of a Recon plane going back and forth toward the destination node.  
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*Equipment types and quantity used in the fleet, like [[Surface Radar]]s or [[Drum]]s.
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*Equipment types and quantity used in the fleet, like [[Surface Radar]]s or [[Drum Canister]]s.
    
*The curent '''[[Tag|Fleet tag]]''' on certain events maps.
 
*The curent '''[[Tag|Fleet tag]]''' on certain events maps.
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|Upon entering, adds a specific amount of a specific resource ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), consumables ({{IR}}{{IC}}{{DM}}), or coin boxes ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''.
 
|Upon entering, adds a specific amount of a specific resource ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}), consumables ({{IR}}{{IC}}{{DM}}), or coin boxes ({{FBsmall}}{{FBmedium}}{{FBlarge}}) to the '''stockpile'''.
 
*Resource Nodes do not refill the fleet's current resource levels.
 
*Resource Nodes do not refill the fleet's current resource levels.
*Using some {{LandingCraft}} [[Landing Craft]], {{Amphibious Tank}} [[Amphibious Tank]]s, and {{Drum}} [[Drum]]s, increases the resource gain.
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*Using some {{LandingCraft}} [[Landing Craft]], {{Amphibious Tank}} [[Amphibious Tank]]s, and {{Drum}} [[Drum Canister]]s, increases the resource gain.
 
*''See [[Resource Node]] for more details.
 
*''See [[Resource Node]] for more details.
 
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