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| *<font color="red">'''Torpedo Squadron'''</font>: '''1CL (Flagship), 3DD, 2CLT''' | | *<font color="red">'''Torpedo Squadron'''</font>: '''1CL (Flagship), 3DD, 2CLT''' |
| **<font color="red">'''Requires'''</font> an {{ShipLink|Yahagi Kai Ni B|Noshiro Kai Ni|text=Agano-class CL}} equipped with a {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}} '''and''' {{EquipmentLink|Elite Torpedo Squadron Command Facility}} to make this comp work properly, which might be out of reach for new players. | | **<font color="red">'''Requires'''</font> an {{ShipLink|Yahagi Kai Ni B|Noshiro Kai Ni|text=Agano-class CL}} equipped with a {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}} '''and''' {{EquipmentLink|Elite Torpedo Squadron Command Facility}} to make this comp work properly, which might be out of reach for new players. |
− | **The best comp for farming boss node '''without''' the need of Support Expedition, having the highest pass rate thanks to the usage of FCF in case a ship got heavily damaged. | + | **The best comp for farming boss node '''without''' the need of [[Support Expedition]], having the highest pass rate thanks to the usage of [[FCF]] in case a ship got heavily damaged. |
| **As there is no LoS check in this map, as long as '''you still have at least 2 DDs, boss routing is secured'''. | | **As there is no LoS check in this map, as long as '''you still have at least 2 DDs, boss routing is secured'''. |
− | **Do note that the Night Zuiun will likely be shot down completely due to fighting under AI and the presence of CL Tsu-Class. | + | **Do note that the [[Night Zuiun]] will likely be shot down completely due to fighting under AI and the presence of {{Enemy/Link|Light Cruiser Tsu-Class|text=CL Tsu-Class}}. |
| <br/> | | <br/> |
| *1(F)BB, 2CA(V)/CLT, 1CL, 2DD | | *1(F)BB, 2CA(V)/CLT, 1CL, 2DD |
− | **Nelson touch can be utilized. If that's the case, it's recommended to touch node K. | + | **[[Special Attacks/Nelson-class Touch|Nelson-Class Touch]] can be utilized. If that's the case, it's recommended to touch node {{MapRoute|K|purple}}. |
| <br/> | | <br/> |
| *2FBB, 1CAV/CLT, 1CL, 2DD '''(Fast)''' | | *2FBB, 1CAV/CLT, 1CL, 2DD '''(Fast)''' |
− | **Kongou touch can be utilized. If that's the case, it's recommended to touch node I and K, and go Double Line or Echelon at node P. | + | **[[Special Attacks/Kongou-class Touch|Kongou-Class Touch]] can be utilized. If that's the case, it's recommended to touch node {{MapRoute|I|purple}} and {{MapRoute|K|purple}}, and go {{DoubleLine}} or {{Echelon}} at node {{MapRoute|P|purple}}. |
| <br/> | | <br/> |
| *2CAV, 1CL, 3DD | | *2CAV, 1CL, 3DD |
| **CAVs can trigger an [[Artillery Spotting]] as long as AS is reached at the boss, helping take out enemy escorts easier. | | **CAVs can trigger an [[Artillery Spotting]] as long as AS is reached at the boss, helping take out enemy escorts easier. |
− | **Will also go through node H on the way to gain the resource in that node. | + | **Will also go through node {{MapRoute|H|green}} on the way to gain the resource in that node. |
| <br/> | | <br/> |
| *5CA(V), 1CL | | *5CA(V), 1CL |