Changes

Line 115: Line 115:     
===Critical Bonus===
 
===Critical Bonus===
 +
The proficiency give two different bonuses to critical hit. It gives a bonus to the critical hit '''rate''' and also to the critical '''damage modifier'''.
 +
 +
 
;Critical Hit Rate
 
;Critical Hit Rate
There are two separate critical modifier bonuses for plane proficiency. One affects '''normal carrier attacks''' and '''carrier night cut-ins''', the other affects '''carrier cut-in attacks'''.  
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There are multiple formulas for the critical modifier bonuses from plane proficiency.
 
*The "'''Captain'''" refers to the plane in the 1st slot.
 
*The "'''Captain'''" refers to the plane in the 1st slot.
 
*See ''[[Critical|here]]'' for more details.
 
*See ''[[Critical|here]]'' for more details.
 
+
{{Formula
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
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|Title=Airstrike and LBAS Modifier<ref>https://twitter.com/Divinity_123/status/1564599282858172416</ref>
!Carrier Attack Modifier<ref>https://twitter.com/Divinity_123/status/1564599282858172416</ref>
+
|Math={Crit}_\text{proficiency} = \lfloor \text{Mod}_\text{slot} \times \text{Mod}_\text{rank} \rfloor
|-
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|Var=<math>\text{Mod}_\text{slot}</math> the slot modifier:
|
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{{{!}}class="wikitable" style="text-align:center"
<math>{Crit}_\text{proficiency} = \lfloor \text{Mod}_\text{slot} \times \text{Mod}_\text{rank} \rfloor</math>
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!colspan=2{{!}}<math>\text{Mod}_\text{slot}</math>
*This also applies to carrier night attacks.
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{{!}}-
**Unlike other carrier night attacks formulas, non-night capable planes are taken into account for calculating the proficiency critical bonus.
  −
*Planes in empty slots do not count toward proficiency bonuses.
  −
 
  −
With:
  −
*<math>\text{Mod}_\text{slot}</math> the slot modifier:
  −
{|class="wikitable" style="text-align:center"
  −
!colspan=2|<math>\text{Mod}_\text{slot}</math>
  −
|-
   
!Attack type
 
!Attack type
 
!Attack modifier
 
!Attack modifier
|-
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{{!}}-
|First carrier slot
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{{!}}First carrier slot{{!}}{{!}}0.8
|0.8
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{{!}}-
|-
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{{!}}Other carrier slots{{!}}{{!}}0.6
|Other carrier slots
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{{!}}-
|0.6
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{{!}}LBAS slots{{!}}{{!}}0.8
|-
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{{!}}}
|LBAS slots
  −
|0.8
  −
|}
      
*<math>\text{Mod}_\text{rank}</math> the effect given by the [[Proficiency|rank]] of the plane:
 
*<math>\text{Mod}_\text{rank}</math> the effect given by the [[Proficiency|rank]] of the plane:
{|class="wikitable" style="text-align:center"
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{{{!}}class="wikitable" style="text-align:center"
!colspan=2|<math>\text{Mod}_\text{rank}</math>
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!colspan=2{{!}}<math>\text{Mod}_\text{rank}</math>
|-
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{{!}}-
 
!Plane Rank
 
!Plane Rank
 
!Crit Modifier
 
!Crit Modifier
|-
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{{!}}-
|''(blank)''
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{{!}}''(blank)''{{!}}{{!}}0
|0
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{{!}}-
|-
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{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''{{!}}
|style="color:blue; text-shadow: 0 0 5px blue"|'''|
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{{!}}1
|1
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{{!}}-
|-
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{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>||</nowiki>
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>||</nowiki>
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{{!}}2
|2
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{{!}}-
|-
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{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>|||</nowiki>
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>|||</nowiki>
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{{!}}3
|3
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{{!}}-
|-
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{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\
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{{!}}4
|4
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{{!}}-
|-
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{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\
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{{!}}5
|5
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{{!}}-
|-
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{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\\\
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\\\
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{{!}}7
|7
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{{!}}-
|-
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{{!}}{{Double Chevron}}
|{{Double Chevron}}
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{{!}}10
|10
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{{!}}}
|}
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|Notes=This bonus is calculated slot by slot for Airstrike and LBAS,
 +
*Planes in empty slots do not count toward proficiency bonuses.
 +
<references/>
 +
}}
 +
{{Formula
 +
|Title=Carrier Shelling<ref>https://twitter.com/Divinity_123/status/1485485455160262659</ref>
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|Math= {Crit}_\text{proficiency} = \sum_\text{Planes} {Mod}_\text{proficiency}
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|Var=<math>{Mod}_\text{proficiency}</math> still under investigation but if the plane is {{Double Chevron}} it's:
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**'''8''' for the captain,
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**'''6''' for the others,
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|Notes={{Colour|red|This formula only work at {{Double Chevron}}. The effect for lower proficiency is still under investigation.}}
 +
*This also applies to [[Combat/Night_Battle#Carrier_Night_Attacks|carrier night attacks]].
 +
**Unlike other carrier night attacks formulas, non-night capable planes are taken into account for calculating the proficiency critical bonus.
 +
*Planes in empty slots do not count toward proficiency bonuses.
 +
<references/>
 +
}}
 +
{{Formula
 +
|Title=Carrier Cut-In Attacks<ref>https://twitter.com/Divinity_123/status/1485485455160262659</ref>
 +
|Math={Crit}_\text{proficiency} = {Const}_\text{captain} + {Mod}_\text{proficiency}
 +
|Var=<math>{Const}_\text{captain}</math> being '''8''' if the '''captain''' participates in the CVCI, and '''0''' otherwise,
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* <math>{Mod}_\text{proficiency}</math> still under investigation but it's '''13''' if all planes are {{Double Chevron}} (excluding jets?).
 +
|Notes={{Colour|red|This formula only work at {{Double Chevron}}. The effect for lower proficiency is still under investigation.}}
 
<references/>
 
<references/>
|}
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}}
   −
Computed values:
+
Computed values for airstrike and LBAS:
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 
!colspan=3|<math>{Crit}_\text{proficiency}</math>
 
!colspan=3|<math>{Crit}_\text{proficiency}</math>
 
|-
 
|-
Line 214: Line 227:  
|}
 
|}
   −
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
  −
!Carrier Cut-In Attacks<ref>https://twitter.com/Divinity_123/status/1485485455160262659</ref>
  −
|-
  −
|
  −
<math>{Crit}_\text{proficiency} = {Const}_\text{captain} + {Mod}_\text{proficiency}</math>
     −
With:
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;Critical Hit Damage Modifier
* <math>{Const}_\text{captain}</math> being '''8''' if the '''captain''' participates in the CVCI, and '''0''' otherwise,
  −
* <math>{Mod}_\text{proficiency}</math> still under investigation but it's '''13''' if all planes are {{Double Chevron}} (excluding jets?).
  −
<references/>
  −
|}
     −
  −
;Critical Hit Damage Modifier
   
Carriers get a bonus critical modifier when equipped with high-proficiency planes. This modifier is multiplicative with the normal critical modifier. See ''[[Damage Calculations#Critical_Strikes|here]]'' for more details.
 
Carriers get a bonus critical modifier when equipped with high-proficiency planes. This modifier is multiplicative with the normal critical modifier. See ''[[Damage Calculations#Critical_Strikes|here]]'' for more details.
 
+
{{Formula
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
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|Title=Critical Hit Damage Modifier
!Critical Hit Damage Modifier
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|Math=\text{Mod}_\text{proficiency} = 1 + \sum^{\text{ Plane slots } } \frac{\lfloor \sqrt{ Exp } + Const \rfloor}{ {Slot}_\text{Mod} \times 100}
|-
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|Var=<math>\sum^{\text{ Plane slots }}</math>
|
  −
<math> {Crit}_\text{Mod} = 1.5 \times \Big( 1 + \sum^{\text{ Plane slots }} \frac{\lfloor \sqrt{ Exp } + Const \rfloor}{{Slot}_\text{Mod} \times 100} \Big)</math>
  −
 
  −
With:
  −
* 1.5 is the base critical modifier.
  −
* <math>\sum^{\text{ Plane slots }}</math>
   
** For carrier shelling attacks (both day and night) the bonus given by each plane is summed.
 
** For carrier shelling attacks (both day and night) the bonus given by each plane is summed.
 
** For airstrikes and LBAS the bonus is calculated slot by slot (there is no sum).
 
** For airstrikes and LBAS the bonus is calculated slot by slot (there is no sum).
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* <math>Const</math> is a constant that depends on the experience
 
* <math>Const</math> is a constant that depends on the experience
 
+
{{{!}}class="wikitable" style="text-align:center"
{|class="wikitable" style="text-align:center"
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!colspan=3{{!}}<math>Const</math>
!colspan=3|<math>Const</math>
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{{!}}-
|-
   
!Plane Rank
 
!Plane Rank
 
!<math>Exp</math>
 
!<math>Exp</math>
 
!constant value
 
!constant value
|-
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{{!}}-
|''(blank)''
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{{!}}''(blank)''
|0-9||0
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{{!}}0-9{{!}}{{!}}0
|-
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{{!}}-
|style="color:blue; text-shadow: 0 0 5px blue"|'''|
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{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>|</nowiki>
|10-24||1
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{{!}}10-24{{!}}{{!}}1
|-
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{{!}}-
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>||</nowiki>
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{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>||</nowiki>
|25-39||2
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{{!}}25-39{{!}}{{!}}2
|-
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{{!}}-
|style="color:blue; text-shadow: 0 0 5px blue"|'''<nowiki>|||</nowiki>
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{{!}}style="color:blue; text-shadow: 0 0 5px blue"{{!}}'''<nowiki>|||</nowiki>
|40-54||3
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{{!}}40-54{{!}}{{!}}3
|-
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{{!}}-
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\
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{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\
|55-69||4
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{{!}}55-69{{!}}{{!}}4
|-
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{{!}}-
|rowspan=2; style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\
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{{!}}rowspan=2; style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\
|70-79||5
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{{!}}70-79{{!}}{{!}}5
|-
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{{!}}-
|rowspan=2| 80-99
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{{!}}rowspan=2{{!}} 80-99
|7
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{{!}}7
|-
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{{!}}-
|style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"|'''\\\\\
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{{!}}style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00"{{!}}'''\\\\\
|7
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{{!}}7
|-
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{{!}}-
|{{Double Chevron}}
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{{!}}{{Double Chevron}}
|100-120||10
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{{!}}100-120{{!}}{{!}}10
|}
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{{!}}}
This is the Vita formula that has been validated by tests [https://twitter.com/Divinity_123/status/1659942237147471882].
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|Notes=This is the Vita formula that has been validated by tests [https://twitter.com/Divinity_123/status/1659942237147471882].
|}
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}}
    
;Exception
 
;Exception
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edits