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==Branching Table==
 
==Branching Table==
 
{{MapBranchingTable
 
{{MapBranchingTable
|title = E-4 Branching Rules
+
|title = E-4 Branching Rules (Start Points) ▼/▲
|id = ???
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|id = 57-4a
|order = ???
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|0 -> 1 = * Phase 1 & 2: Single / Striking Force Fleet
|?? -> ?? =  
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* Phase 3: Single fleet
 +
* 1st Torpedo Squadron {{Shiplock|{{ROOTPAGENAME}} Tag 4}} only ('''Normal / Hard''')
 +
|0 -> 2 = * Phase 2: Combined Fleet
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* Phase 3: CTF / TCF
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* 1st Fleet {{Shiplock|{{ROOTPAGENAME}} Tag 6}} only ('''Normal / Hard''')
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|0 -> 3 = * STF / Striking Force Fleet
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* 5th Fleet Main Force {{Shiplock|{{ROOTPAGENAME}} Tag 5}} only ('''Normal / Hard''')
 +
}}
    +
{{MapBranchingTable
 +
|title = E-4 Branching Rules (Start Point 1) ▼/▲
 +
|id = 57-4b
 +
|order = A,B,C,D
 +
|A/battle -> A1/red/darkblue = Does not meet the requirements to go to A2 or B
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|A/battle -> A2/pink = * SFF: Amount of DD ≥ 4
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* Single: Amount of DD ≥ 3
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|A/battle -> B/battle = * Meet '''ALL''' of the following requirements:
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* Single fleet
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* Amount of DD + DE ≥ 4
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|B/battle -> C/red/darkblue = * Does not meet the requirements to go to C1
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|B/battle -> C1/pink = * Fast+ fleet
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* Otherwise, meet '''ALL''' of the following requirements:
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** Amount of CL + DD ≥ 4 (1CL 3DD or 4DD only?)
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** If slow fleet:
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*** Amount of (F)BB(V) = 0
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*** Amount of CL ≥ 1
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*** Amount of DD ≥ 3
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|C/red/darkblue -> C1/pink = Fixed routing
 +
|D/gray -> E/empty = * Fail the LoS check
 +
|D/gray -> F/battle = * Pass the LoS check (Cn2 = 33~40 '''Hard''')
 +
}}
 +
 +
{{MapBranchingTable
 +
|title = E-4 Branching Rules (Start Point 2) ▼/▲
 +
|id = 57-4c
 +
|order = C,H,J,K,M2,N
 +
|C/red/darkblue -> K/pink = Fixed routing
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|G/empty -> H/battle, I/battle = Active Branching
 +
|H/battle -> C/red/darkblue = * Does not meet the requirements to go to J
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|H/battle -> J/battle = * Meet '''ANY''' of the following requirements:
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** CTF: Fast fleet
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** TCF
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|J/battle -> L/battle = * Does not meet the requirements to go to M
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|J/battle -> M/battle = * Meet '''ALL''' of the following requirements:
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** CTF: Amount of CV(B/L) ≤ 4
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** STF: ???
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** CTF/STF: If Slow fleet, then amount of CL ≥ 2
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|K/pink -> L/battle = * CTF: Slow fleet
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|K/pink -> M/battle = * ???
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|K/pink -> M1/empty = * CTF: Fast+ fleet
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|M2/empty -> M3/battle, P/battle = Active Branching
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|N/pink -> O = * Fail the LoS check?
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|N/pink -> P/battle = * ???
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|N/pink -> Q/battle = * Pass the LoS check?
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* ???
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}}
 +
 +
{{MapBranchingTable
 +
|title = E-4 Branching Rules (Start Point 3) ▼/▲
 +
|id = 57-4d
 +
|order = R,S,T,V
 +
|R/empty -> R1/red/darkblue = * Does not meet the requirements to go to R2 or S
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|R/empty -> R2/battle = * Meet '''ALL''' of the following requirements:
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** Slow fleet
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** SFF: Amount of SS(V) = 0
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** STF: Amount of (F)BB(V) ≤ 2
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|R/empty -> S/pink = * Meet '''ALL''' of the following requirements:
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** Fast fleet
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** SFF: Amount of SS(V) = 0?
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** STF: Amount of (F)BB(V) ≤ 3
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|S/pink -> T/battle = * Route to U locked
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* Does not meet the requirements to go to U
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|S/pink -> U/battle = * Route to U unlocked
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* ???
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|T/battle -> U/battle = * Route to V locked
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* Does not meet the requirements to go to V
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|T/battle -> V/battle = * Route to V unlocked
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* Meet '''ALL''' of the following requirements:
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** SFF: ???
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** STF: If Fast fleet, then amount of (F)BB(V) + CV(B) ≤ 3
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** STF: If Slow fleet, then amount of (F)BB(V) + CV(B) ≤ 2
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** ???
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|V/battle -> W/empty = * Fail the LoS check
 +
|V/battle -> X/battle = * Pass the LoS check
 
}}
 
}}
  
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