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==Phase 2 - Boss==
 
==Phase 2 - Boss==
* CTF/STF????: '''??? + ???''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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<tabber>
* Route: {{MapRoute|2||???}}
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|-|4CV=
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* CTF: '''4CV(B), 2CAV + 1-2CL, 0-2CA/CLT, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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**A fleet mainly focusing on air power.
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|-|2BB & 3CV=
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* CTF: '''2(F)BB(V), 2-3CV(B), 1-2CAV/CL + 1-2CL, 0-2CA/CLT, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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**A fleet mixing CV for air power, and 2BB that should utilize a [[Special Attack]]
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|-|Night FBB=
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* CTF: '''3CV(B), 1CVL, 1CAV, 1CL + 2FBB, 1CLT, 1CL, 2DD''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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**A fleet mixing CV for air power, and 2FBB in the escort that should utilize a [[Special Attack#Kongou-class Touch|''Kongou''-class Touch]]
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|-|1BB & 4CV=
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* CTF: '''1(F)BB(V), 4CV(B), 1CL + 1-2CL, 0-2CA/CLT, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
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**This fleet brings 4 CV, and the BB's second shelling
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</tabber>
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* Route: {{MapRoute|2||G|blue|I|red|J|red|M|red|N|pink|Q|red}}
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*LoS check: ?
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*AP/AS: 302/678 Hard
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** Bringing an [[AACI]] capable ship is recommended to pass through the air node and against the boss.
    
==Phase 2.3 - Unlock the Boss Node==
 
==Phase 2.3 - Unlock the Boss Node==
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