Changes

Created page with "return { [""] = { _name = "Shirakumo", _rarity = nil, _api_id = 964, _id = 564, _true_id = false, _japanese_name = "白雲"..."
return {
[""] = {
_name = "Shirakumo",
_rarity = nil,
_api_id = 964,
_id = 564,
_true_id = false,
_japanese_name = "白雲",
_reading = "しらくも",
_class = "Fubuki",
_class_number = 8,
_type = 2,
_hp = 15,
_hp_max = 19,
_firepower = 10,
_firepower_max = 30,
_firepower_mod = 1,
_armor = 5,
_armor_max = 19,
_armor_mod = false,
_torpedo = 27,
_torpedo_max = 70,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 10,
_aa_max = 38,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 8,
_luck_max = 53,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 20,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Shirakumo/Kai",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 5,
_scrap_baux = false,
_equipment = {
{ equipment = nil, size = 0 },
{ equipment = nil, size = 0 },
},
_voice_actor = nil,
_artist = "Shibafu",
_implementation_date = { 2023, 8, 9 },
_availability = { "event_drop" },
},
["Kai"] = {
_name = "Shirakumo",
_suffix = "Kai",
_rarity = nil,
_api_id = 729,
_id = 1729,
_japanese_name = "白雲改",
_reading = "しらくもかい",
_class = "Fubuki",
_class_number = 8,
_type = 2,
_hp = 30,
_hp_max = 35,
_firepower = 11,
_firepower_max = 48,
_firepower_mod = 1,
_armor = 13,
_armor_max = 49,
_armor_mod = 1,
_torpedo = 27,
_torpedo_max = 80,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 16,
_aa_max = 47,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 14,
_luck_max = 76,
_luck_mod = false,
_remodel_level = 40,
_remodel_ammo = 190,
_remodel_steel = 160,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Shirakumo/",
_remodel_to = false,
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{ equipment = nil, size = 0 },
{ equipment = nil, size = 0 },
{ equipment = nil, size = 0 },
},
},
}
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