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Accuracy, Evasion and Criticals
(view source)
Revision as of 21:40, 28 July 2023
83 bytes removed
,
1 year ago
→Hit Rate
Line 15:
Line 15:
Where, the Capped Hit Rate <math>\left( \text{Hit}_\text{cap} \right)</math> is:
Where, the Capped Hit Rate <math>\left( \text{Hit}_\text{cap} \right)</math> is:
−
<math>\text{Hit}_\text{cap} = \
text{cap}_
\
text{max}\left
( \
text{cap}_\text{min} \left
(\text{Accuracy}_\text{atk} - \text{Evasion}_\text{post-cap}\
right)
\times \text{Morale}_\text{defender} \
right
)</math>
+
<math>\text{Hit}_\text{cap} =
MIN
\
Big[
\
big
(
MAX
\
big[
( \text{Accuracy}_\text{atk} - \text{Evasion}_\text{post-cap
} ) ; {\color{tomato} \text{10}
} \
big]
\times \text{Morale}_\text{defender} \
big
)
; {\color{DeepSkyBlue} \text{96}} \Big]
</math>
* <math>\text{Accuracy}_\text{atk}</math> is the calculated accuracy of the attack. Please see [[#Accuracy|below]] for the various accuracy formulas.
* <math>\text{Accuracy}_\text{atk}</math> is the calculated accuracy of the attack. Please see [[#Accuracy|below]] for the various accuracy formulas.
Line 30:
Line 30:
;Hit Rate Caps
;Hit Rate Caps
−
+
By following this formula, the
hit rate
is:
−
There is a minimum and maximum
hit rate
in the game.
+
* '''10'''
at minimum,
−
*
The minimum of <math>\text{cap}_\text{min}\left(x\right)</math>
'''
is
10'''
.
+
* '''96'''
at maximum
.
−
*
The maximum of <math>\text{cap}_\text{max}\left(x\right)</math>
'''
is
96'''.
|}
|}
Jigaraphale
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edits