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| ==Mechanics== | | ==Mechanics== |
| <onlyinclude>{{Smoke}} '''[[Smoke Generator]]s''' can be used in combat to deploy a smoke screen. | | <onlyinclude>{{Smoke}} '''[[Smoke Generator]]s''' can be used in combat to deploy a smoke screen. |
− | *If equipped, it can be activated with a specific button when [[Fleet Preview|selecting the formation]] | + | ;Activation |
| + | *If equipped, it can be activated with a specific button when [[Fleet Preview|selecting the formation]]. |
| **It can be activated multiple times per sortie, but only triggered once in day battle. | | **It can be activated multiple times per sortie, but only triggered once in day battle. |
− | *It cannot be activated in Exercises in the current implementation. | + | *It cannot be activated in [[Exercises]]in the current implementation. |
− | *The trigger rate depends on the fleet's flagship's luck {{Luck}}, as well as the amount and type of Smoke Generators used. | + | *The trigger rate is not 100% and depends on the fleet's flagship's luck {{Luck}}, as well as the amount and type of Smoke Generators used. |
| **For combined fleets, it is the luck of the main flagship. | | **For combined fleets, it is the luck of the main flagship. |
− | Once activated: | + | *It will only trigger at the beginning of the [[Shelling]] phase. |
− | *It can negate the attacks of enemies at the cost of sharply reducing the combat effectiveness of the fleet. | + | |
− | *Enemies equipped with radar can bypass this effect. | + | ;Once activated |
− | *The amount and type of Smoke Generators used affect the effect of the smoke screen.</onlyinclude> | + | *The amount and type of Smoke Generators used affects the effect of the smoke screen. |
| + | *It sharply reduces the combat effectiveness of both the fleet by decreasing their accuracy. |
| + | **Enemies equipped with radar can bypass this effect. |
| + | *The effect will last for a limited duration.</onlyinclude> |
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| ==Listed by stats== | | ==Listed by stats== |