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Created page with "<includeonly>{|class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="margin:auto" !Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT-Imp}} |- |..."
<includeonly>{|class="mw-collapsible {{#if:{{{uncollapsed|}}}||mw-collapsed}} wikitable" style="margin:auto"
!Anti-{{Enemy/Link|PT Imp Pack|link=PT Imp Pack|text=PT-Imp}}
|-
|Unlike most standard Abyssals, {{Enemy/Link|PT Imp Pack|text=PT-Imp Packs}} are very small and fast.
* All ship types suffer a severe {{Hit}} accuracy and {{Firepower}} firepower penalty against PT-Imp.
* Attacking them with larger guns is not very effective, smaller guns being recommended instead.


{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto"
!Accuracy formula against PT-Imps
|-
|'''The Accuracy formula against PT-Imps:'''<ref>https://twitter.com/Xe_UCH/status/1554299068486397953?s=20&t=OHU47ATyROzVxkmLVVTL-w</ref><ref>https://docs.google.com/spreadsheets/d/1-T9OfSDOoLKQXtBDeP80izgWl3f5G_eqMQYLW-WbSnw/edit#gid=680928319</ref><ref>https://twitter.com/Divinity_123/status/1492264067809038343</ref><ref>https://docs.google.com/spreadsheets/d/1BpctZEkEF94iOR1I704d3Rn9kKg1gAj9tK4cXdq1CNs/edit#gid=0</ref>

* <math>\text{Hit Rate}_\text{vs.PT} \text{%} = \Big\lfloor \big\lfloor \lfloor \text{Acc}_\text{Standard} + \text{Mod}_\text{Amagiri} \rfloor \times \text{Mod}_\text{Formation} \times \text{Mod}_\text{Morale} \times \text{Mod}_\text{PT} + \text{Mod}_\text{Add} \big\rfloor \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Ship} \times \text{Mod}_\text{Equipment} \times \text{Mod}_\text{Night} \Big\rfloor - \text{EVA}_\text{PT} + 1 </math>

;With
* <math>\text{Acc}_\text{Standard}</math> the standard accuracy described [[Accuracy, Evasion and Criticals#Combat|here]]''
** PT-Imps are "DDs" in the game, so the <math>\text{Mod}_\text{formation}</math> for vanguard is '''1.1''' during shelling, and '''1.2''' during the torpedo phase.
** Historical accuracy bonuses during Events are included in the Standard Accuracy Term, i.e. it is affected by the <math>\text{Mod}_\text{PT}</math> modifier.
* <math>\text{EVA}_\text{PT}</math> the PT estimated evasion {{Evasion}} described bellow,

{|class="wikitable" style="text-align:center; margin:auto"
!colspan=6|PT-Imp stats
|-
!rowspan=2|Type
!rowspan=2|Luck {{Luck}}
!rowspan=2|Eva {{Evasion}}
!colspan=3|<math>\text{EVA}_\text{PT}</math>
|-
!{{ToolTip|[[Combat#Formation Selection|Line Ahead]]|[[File:LineAhead.png]]}}!!{{ToolTip|[[Combat#Formation Selection|Echelon]]|[[File:Echelon.png]]}}!!{{ToolTip|[[Combat#Formation Selection|Line Abreast]]|[[File:LineAbreast.png]]}}
|-
|{{Enemy/Link|PT Imp Pack}}||?||?||81?||87?||?
|-
|{{Enemy/Link|PT Imp Pack II}}||60||220||80||87||85
|-
|{{Enemy/Link|PT Imp Pack III}}||60||250||82||89||88
|-
|{{Enemy/Link|PT Imp Pack IV}}||?||?||?||84?||?
|}


;The main Accuracy modifiers are:
* <math>\text{Mod}_\text{Amagiri}</math> being:
** '''64''' for {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}
** '''32''' for [[DD]] and [[DE]] adjacent to Amagiri Kai Ni/D.
** '''0''' otherwise.

* <math>\text{Mod}_\text{Formation}</math> the Acc mod of each formation (see [[Combat#Formation_Selection|here]]),
* <math>\text{Mod}_\text{Morale}</math> the morale effects (see [[Morale and Fatigue#Morale Effects|here]])
* <math>\text{Mod}_\text{PT} = 0.42</math><!--0.35 x 1.2-->,
* <math>\text{Mod}_\text{Add} = 24</math><!--(15+5) x 1.2-->,

* <math>\text{Mod}_\text{Night}</math> being '''0.7''' during night battle, '''1''' during day battle.
* <math>\text{Mod}_\text{Vanguard}</math> being '''1.2''' when using the '''{{ToolTip|[[Combat#Formation_Selection|Vanguard Formation]]|[[File:Vanguard.png]]}}'''.<ref>The formula is inconsistent for attackers with 2 small guns in vanguard formation. For the most part, underestimations (up to 10% difference in hit rate) are observed. It is not clear what may lead to this at the moment.</ref>

* <math>\text{Mod}_\text{Ship}</math> the bonus given by ship types, described below,
* <math>\text{Mod}_\text{Equipment}</math> the bonuses given by equipment, described below,
** When several equipment are used on a ship, it is then the product of those bonuses.
|}


'''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT-Imp with '''significantly increased accuracy''' if any are present.
*Ships placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT-Imp if any are present.

During [[Events]], some special bonuses may be added, with "historical" ships and equipment gaining some accuracy bonuses<ref>https://twitter.com/Divinity_123/status/1492264067809038343?s=20&t=wbO5mDqGOL3gRBY9jG3c5w</ref>.

{|class="wikitable" style="text-align:center; margin:auto"
!Ship Type!!<math>\text{Mod}_\text{Ship}</math>
|-
|[[DD]] & [[DE]]||1.0
|-
|[[CL]], [[CLT]], & [[CT]]||0.82
|-
|All other types||0.7
|}

{|class="wikitable" style="text-align:center; margin:auto"
!colspan=2 rowspan=2|Equipment
!colspan=2|<math>\text{Mod}_\text{Equipment}</math>
|-
!1st equipped
!2nd equipped
|-
|{{RedGunLight}}{{Small Green}}
|[[Small Caliber Main Gun]]s<ref>{{Medium Green}} {{EquipmentLink|5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|GFCS Mk.37 + 5inch Twin Dual-purpose Gun Mount (Concentrated Deployment)|text=Medium Main High-Angle Guns|link_category=Medium Main High-Angle Guns}} may work too.</ref>
|1.3||1.15
|-
|{{YellowGun}}{{Sec Green}}
|[[Secondary Gun]]s
|1.55||1
|-
|{{GreenGunMG}}
|[[AA Gun|Anti-Aircraft Guns]]
|1.45||1.35
|-
|{{SurfaceShipPersonnel}}
|{{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Lookout}}
|1.75||1
|-
|{{IconText|{{LandingCraft}}|Armed}}
|{{Equipment/Link|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Boats|link_category=Landing Craft}}
|1.45||1.3
|-
|{{SPB}}{{SeaplaneFighter}}
|[[SPB|Seaplane Bombers]] & [[SPF|Seaplane Fighters]]
|1.5||1
|-
|{{RedPlane}}{{JetFighterBomber1}}{{JetFighterBomber2}}
|[[Dive Bomber]]s & {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}}
|1.375||1.2
|-
|colspan=2|All other equipment
|colspan=2|1
|}

;Notes:
* It is recommended to use anti-PT setups on DDs only, such setups compromising overall combat effectiveness.
* Having a '''[[Reinforcement Expansion]]''' is important because it can save a ship slot by containing a machine gun or skilled lookouts.
* Combining equipment is recommended to see significant boosts to accuracy.
* Using other setups improving accuracy is also advisable:
** [[Combat/Overweight Penalty and Fit Gun Bonus#DD Fit Accuracy|Hidden accuracy bonus]] setups,
** [[Sparkle]]d ships.
|-
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{|class="mw-collapsible mw-collapsed wikitable" style="margin:auto"
!References:
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|<references/>
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!{{edit|Template:Anti-PT_Imp_Setups}}
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{{clear}}</includeonly><noinclude>

{{Anti-PT Imp Setups|uncollapsed=true}}

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